BUG: Significant Shading / Normal Differences

Issue #29 new
Donovan Keith created an issue
  1. Create a sphere in C4D
  2. Transfer to Unreal

PluginAndFBX.jpg

Left (C4D to UE4) | Right (FBX Export/Import)

BUG: Shading artifacts near poles (notice the triangular lines)

Good news: color transfer seems more accurate.

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