- edited description
CRASH: Sending objects with Textures results in Hard Crash
Issue #5
resolved
- Create a cube.
- Create a Material.
- Add a JPG to the color channel.
- C4D->UE4
- HARD CRASH of UE4
Also, the crash can sometimes take down C4D as it gets stuck waiting for the export to complete.
Hmmm... couldn't reproduce. I created the texture via baking and replaced an existing texture tag. Perhaps that had something to do with it?
Comments (8)
-
reporter -
reporter -
assigned issue to
-
assigned issue to
-
reporter -
assigned issue to
-
assigned issue to
-
reporter - marked as critical
-
reporter -
assigned issue to
-
assigned issue to
-
Unable to reproduce. I created a cube, created a material for it, added a JPEG to the color channel and sent it to Unreal. It got transferred and appeared correctly in the UnrealEditor. Which versions of Cinema4D and Unreal were used when this crash occurred and was it on MacOS or Windows?
-
reporter Can't reproduce either. Seems to be working, even w/ non-powers of two images.
-
reporter - changed status to resolved
- Log in to comment