Issue #18 resolved
Donovan Keith
created an issue

Cloned Layed Splines
screenshot.14.jpg

If you go back to frame Zero, they reset position. Even with "Fix Clones" turned on.
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screenshot.16.jpg

If I had to guess, it has something to do with splines calculating point positions globally rather than locally. Seems like we need an option to not take that into account.

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