comicvine-client / test / mocks / concepts_10-10.json

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        "description":"The Kherubim are a race of aliens from the planet <a href=\"/khera/34-40910/\">Khera</a> and have an understanding of science that has allowed them to invent amazing technology. <br /><br /><span><a></a></span><a></a><h2>Technology on Khera</h2><span>Because the technology comes from <a href=\"/khera/34-40910/\">Khera</a>, some of the greatest examples of what the Kherubim have created is there, but since the planet has only been in the comics for one arc, there aren't many. When the <a href=\"/wildcats/65-25113/\">WildC.A.T.s</a> visited the planet and couldn't speak the language, they were given patches that would allow them to instantly learn it. Language is encoded onto molecules on the patches so when they adhere to the skin, knowledge (of language in this case) can be transmitted through the blood to the brain. Locations all over Khera displayed creative uses for Kherubim technology. The WildC.A.T.s stayed at a place called Coincidental Mansion which demonstrated Kherubim technology capable of directly altering probability and chance for entertainment purposes. In the entire area in and around the mansion, bizarre and improbable happenings were more likely to take place thanks to a \"low probability field generator\". While the other WildC.A.T.s stayed at the Mansion, <a href=\"/zealot/29-11586/\">Zealot</a>, as leader of the <a href=\"/coda/65-40958/\">Coda</a>, stayed somewhere else. The base for the Coda was built in a desert called the Bay of Numbers. In the Bay, the grains of sand continually shaped and reshaped themselves into ever-changing geometric forms. Perfect spheres, cubes and other, seemingly random shapes would form out of the sand, but the order and placement of them never repeated (and never would for all eternity). Though Coincidental Mansion and the Bay of Numbers were just for decoration and entertainment, there are other Kherubim creations that serve more practical purposes. The most noticeble piece of Kherubim technology are the Spartan Guards. The Spartans are fully sentient robots that are built as personal bodyguards as well as a police force. Each Spartan has a \"brain\" more powerful than any other computer (on Earth or otherwise), is programmed to be able to use any technology it comes across, is equipped with powerful lasers, is skilled in armed and unarmed combat and has superhuman levels of strength, speed and durability. <a href=\"/spartan/29-12006/\">Spartan</a>, one of these androids, is a permanent member of the WildC.A.T.s and also shows up in several other comics. In the Majestic one-shot: <a href=\"/wildstorm-spotlight-majestic/49-18001/\">Wildstorm Spotlight: Majestic</a>, he gets so advanced that he becomes a god, a powerful example of the limits (or lack thereof) of Kherubim technology. Of all the Kherubim creations though, the Kheran Dream Engine may be the best. It can warp reality to make thoughts and dreams real.<br /><br /></span><span><a></a></span><a></a><h2>Space Travel</h2><span>The Kherubim have ships built (or more accurately \"grown\") for interstellar flight and in some cases, faster than light travel. Most Kherubim ships are able to access and travel <a href=\"/the-bleed/34-41042/\">The Bleed</a>, allowing them to visit other dimensions. These ships (and the other battle ships) are outfitted with some of Khera's best weaponry and are so massive, they could be considered small cities. Even with the speeds the ships can reach, travel can still take a long time depending on the destination or purpose of the trip so stasis pods are on the ships to allow the crew to store their bodies safely during travel. While in stasis, the mind of a sleeping Kherubim is stored in a crystal should anything happen to them. Upon reaching their destination, the mind is returned to the brain and body it came from. If something should happen to the body during flight, the crystal can be stored until a new body can be made for the mind to be put into. (This was actually what happened with <a href=\"/majestrate/29-40691/\">Majestrate</a>.) Kheran ships have a unique control system that is operated by vocalizations. Kherans sing to their ships to get them to do what they want and the Kheran vocal range is different enough from other species (at least human and Daemonite) that they can't be piloted by non-kherans without extensive modification.<br /><br /></span><span><a></a></span><a></a><h2>Weapons</h2><span>Though the Kherubim have awesome technology and a myriad of machines that can do their fighting for them, most choose to fight for themselves and use bladed weapons to do so. Just because the weapons are not as complex as guns and lasers though, doesn't mean they aren't as effecient as other Kherubim tools. Blades made by Kherubim technology (called Kusar Blades) are capable of cutting anything, even beings of <a href=\"/superman/29-1807/\">Superman</a>/<a href=\"/mr-majestic/29-21972/\">Mr. Majestic</a> level durability. Sentient swords have been created that can deliver energy blasts as they strike (if the sword deems it necessary) as well as perform other tasks in the hands of a skilled swordsman. A sword like this is not common though, and only the highest ranking and most deserving are given weapons like this. Majestic owns another special blade that hasn't been seen before. It is a large sword capable of changing its shape (even changing from a blade to a completely different weapon like a spiked ball and chain) and also releasing energy blasts and electrical charges. The fluid way that the sword changes shapes suggests that it might have been created through study of the Shaper's Guild. There are also special weapons for stealth combat. Quantum-Folded Combat Blades are invisible and can be shrunk to the size of a cell phone and enlarged for combat. Skintight Nanoflage suits make the wearer invisible to all forms of surveillance and High-Dose Damper Capsules are pills that remove the powers of whoever ingests them so their energy signature is also undetectable.</span><span><br /><br />All this is not to say that Kherubim don't have other, more complex weapons. The Kherubim have energy weapons, forcefield technology, genetic bombs and weapons created for large-scale warfare and world take-overs, it's just that they are rarely needed since the Kherubim themselves are war machines. One weapon that Kherubim possess is the Low-Grav Wallcrawler. It most resembles a normal Earth tank (with more cannons) but it can transform into an even bigger machine almost capable of going head to head with a Spartan Guard. These machines appear to be semi-sentient, able to be piloted or left to act on their own. The Kherubim also have bio-chemical weapons, one of which is the Haikyatu Armory. According to <a href=\"/emp/29-21970/\">Emp</a> it has two stages. The first is a bacteria bomb that destroys the nerve centers of all forms of life while keeping the bodies intact. The second stage reanimates and controls the bodies, creating an army of undead. Of course there are also the lasers and mega-bombs that most advanced races seem to have, but the Kherubim try not to totally destroy their enemies when they fight in case something can be gained from keeping them alive.<br /><br /></span><span><a></a></span><a></a><h2>Planet-Shapers</h2><span>Planet-Shapers are massive machines used for the colonization of new planets and the spread of Kherubim. The first Kherubim created Planet-Shapers, terraforming machines that could be sent to suitable planets and through a long process, would rebuild the Kherubim race there. The Planet-Shapers would land on a still-forming planet and stay dormant beneath the mantle until sentient life evolved on the planet. At this point, the Planet-Shaper would release Kherubim (made inside the machine from \"pure Kherubim gene-stock\" it carried) and the natural sentient race of the planet would be made into a servitor race. To ensure that the new Kherubim flourished, the Planet-Shapers would restructure climate and geographic conditions to best suit the Kherubim. Also, giant robots would come from the Planet-Shapers and kill most of the servitor race, thinning down their numbers so they would never pose a threat to the new Kherubim.<br />&nbsp;</span><span><a></a></span><a></a><h2>Kherubim Technology on Earth</h2><span>The Kherubim have been on Earth for thousands of years and as a result, a lot of their technology has mixed with human technology. In the <a href=\"/majestic/49-18002/\">Majestic</a> series, <a href=\"/desmond/29-40665/\">Desmond</a>, a child genius, reverse-engineered a lot of Kherubim technology for personal use. He made suits that let him act like a superhero and rebuilt his legs so he could walk (he had been paralyzed from the waist down). After he gave up being a superhero he started to use the Kherubim technology for commercial profit. He started a company and created the Quickthink 4-Tell, a phone with instant messaging, video and holo-still, internet access, mp3, voice actuation, 4-D surround playback, simulcast conference capabilities and more for less than 100 dollars. He became a millionaire and he wasn't the only one. <a href=\"/spartan/29-12006/\">Spartan</a>, a member of the <a href=\"/wildcats/65-25113/\">WildC.A.T.s</a>, used a mixture of Kherubim technology and <a href=\"/otherspace/34-41058/\">Otherspace</a> energy to in his own corporation. They sold batteries that lasted forever, cars that didn't need gas (and lasted forever) and computers that would never need to be upgraded or even plugged in. Other companies also used bits and pieces of Kherubim technology (though they didn't know it) and soon enough Earth was covered in \"xenotechnology\". In Wildcats v4, the latest volume, Spartan has begun to sell Spartan Guards as household tools and the world is eating them up.</span>",
        "deck":"Kherubim technology is some of the most advanced technology in the Wildstorm Universe.",
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        "date_last_updated":"2011-05-05 16:58:38",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":41622,
        "name":"Kherubim Technology"
    },
    {
        "start_year":null,
        "description":"<h2>Overview</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"88979\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/0/308/88979-171769-fastball-special_super.jpg\" title=\"A traditional Fastball Special\"><img id=\"88979\" src=\"http://media.comicvine.com/uploads/0/308/88979-171769-fastball-special_medium.jpg\" alt=\"A traditional Fastball Special\" /></a><div class=\"item-caption\">A traditional Fastball Special</div></div></div></div><p>The Fastball Special was perfected and is most commonly used by <a href=\"../../colossus/29-1460/\" rel=\"nofollow\">Colossus</a> and <a href=\"../../wolverine/29-1440/\" rel=\"nofollow\">Wolverine</a> of the <a href=\"../../x-men/65-3173/\" rel=\"nofollow\">X-men</a>. The attack allows Wolverine to reach speeds much faster than he ever could on his own, causing him to do much more damage when he enters the battlefield. It also allows him get to areas that he couldn't before, such as extreme heights or distances. In the move, Colossus holds Wolverine in his hands and throws him with as much force as he can muster. Sometimes the throw is like a javelin and other times it looks like a baseball pitch, but the result is the same. The size difference between the two heroes involved makes this move easier than when it is tried with others. Colossus is very big so a small Wolverine fits right in his hand.</p><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"88984\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/0/308/88984-34641-fastball-special_super.jpg\" title=\"It's all in the arm\"><img id=\"88984\" src=\"http://media.comicvine.com/uploads/0/308/88984-34641-fastball-special_medium.jpg\" alt=\"It's all in the arm\" /></a><div class=\"item-caption\">It's all in the arm</div></div></div></div><p>Though Colossus and Wolverine are known for the maneuver, it can work with almost any duo physically capable. Usually a being with super strength throws a smaller person for a direct assault, or a flying hero uses the momentum to throw another person. Most times when it is done without both Colossus and Wolverine, Colossus is the one missing.</p><p>Some variations of the attack include:</p><ul><li>Wolverine throwing Colossus (twice, on the moon and in the afterlife)</li><li><a href=\"../../rogue/29-1446/\" rel=\"nofollow\">Rogue</a> throwing Colossus</li><li>Colossus throwing <a href=\"../../kitty-pryde/29-3548/\" rel=\"nofollow\">Kitty Pryde</a></li><li><a href=\"../../warpath/29-2158/\" rel=\"nofollow\">Warpath</a> throwing <a href=\"../../shatterstar/29-2156/\" rel=\"nofollow\">Shatterstar</a></li><li><a href=\"../../spider-man/29-1443/\" rel=\"nofollow\">Spider-Man</a> throwing Shadowcat</li><li><a href=\"../../maggott/29-15072/\" rel=\"nofollow\">Maggot</a> throwing <a href=\"../../marrow/29-13726/\" rel=\"nofollow\">Marrow</a></li><li><a href=\"../../strong-guy/29-7599/\" rel=\"nofollow\">Strong Guy</a> throwing <a href=\"../../jubilee/29-4562/\" rel=\"nofollow\">Jubilee</a></li><li>Rogue throwing <a href=\"../../nightcrawler/29-1461/\" rel=\"nofollow\">Nightcrawler</a> (called the Deathstar Drop)</li><li>Spiderman throwing <a href=\"../../x-23/29-3560/\" rel=\"nofollow\">X-23</a></li><li><a href=\"../../juggernaut/29-1445/\" rel=\"nofollow\">Juggernaut</a> throwing <a href=\"../../nocturne/29-4565/\" rel=\"nofollow\">Nocturne</a></li><li><a href=\"../../thing/29-2114/\" rel=\"nofollow\">Thing</a> throwing Wolverine</li><li><a href=\"../../squirrel-girl/29-2488/\" rel=\"nofollow\">Squirrel Girl</a> throwing a squirrel (aptly named the Fuzzball Special)</li><li><a href=\"../../flatman/29-2487/\" rel=\"nofollow\">Flatman</a> throwing <a href=\"../../doorman/29-2489/\" rel=\"nofollow\">Doorman</a> (to teleport the target)</li><li><a href=\"../../ms-marvel/29-21561/\" rel=\"nofollow\">Ms. Marvel</a> throwing Wolverine, Ultimate Colossus throwing <a href=\"../../kitty-pryde/29-3548/\" rel=\"nofollow\">Kitty Pryde</a></li><li><a href=\"../../beast/29-1462/\" rel=\"nofollow\">Beast</a> throwing <a href=\"../../kitty-pryde/29-3548/\" rel=\"nofollow\">Kitty Pryde</a></li><li><a href=\"../../angel/29-2112/\" rel=\"nofollow\">Angel</a> throwing (or dropping) Colossus</li><li>Wolverine riding <a href=\"../../cannonball/29-1496/\" rel=\"nofollow\">Cannonball</a> (Cannonball Special)</li><li><a href=\"../../sabretooth/29-4563/\" rel=\"nofollow\">Sabretooth</a> throwing <a href=\"../../elsie-dee/29-15690/\" rel=\"nofollow\">Elsie Dee</a></li><li><a href=\"../../mimic/29-12546/\" rel=\"nofollow\">Mimic</a> throwing himself copying the abilities of Colossus &amp; Wolverine (One Man Fastball Special)</li><li>Warpath throwing <a href=\"../../moonstar/29-1463/\" rel=\"nofollow\">Moonstar</a></li><li><a href=\"../../tito/29-41733/\" rel=\"nofollow\">Tito</a> throwing Wolverine</li><li><a href=\"../../she-hulk/29-1449/\" rel=\"nofollow\">She-Hulk</a> throwing Wolverine</li><li><a href=\"../../hulk/29-2267/\" rel=\"nofollow\">Hulk</a> throwing <a href=\"../../madrox/29-7910/\" rel=\"nofollow\">Madrox</a></li><li><a href=\"../../molly-hayes/29-1936/\" rel=\"nofollow\">Molly Hayes</a> tossing <a href=\"../../victor-mancha/29-1937/\" rel=\"nofollow\">Victor Mancha</a></li><li>Spider-Man throwing <a href=\"../../darkhawk/29-2111/\" rel=\"nofollow\">Darkhawk</a></li><li><a href=\"../../diamond-lil/29-5021/\" rel=\"nofollow\">Diamond Lil</a> throwing <a href=\"../../puck/29-5010/\" rel=\"nofollow\">Puck</a></li><li><a href=\"../../gorilla-man/29-13960/\" rel=\"nofollow\">Gorilla Man</a> throwing <a href=\"../../ursa-major/29-13826/\" rel=\"nofollow\">Ursa Major</a> (nicknamed the 'Fastbear Special')</li></ul><p>The Fastball Special has even made its way to video games. In <em><i>X-men Legends</i></em> and <em>X-men Legends II: The Rise of Apocalypse</em>, as well as <em>Marvel: Ultimate Alliance</em>, any playable character with super strength is able to pick up Wolverine and throw him towards an opponent.</p><p>Wolverine to <a href=\"../../she-hulk/29-1449/\" rel=\"nofollow\">She-Hulk</a>: <em>\"First rule about 'Fastball Special', you don't talk about 'Fastball Special'\"</em></p><h3>Fastball Maneuver done by Other Publishers</h3><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"410362\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.comicvine.com/uploads/1/12075/410362-123489-fastball-special_super.jpg\" title=\"\"><img id=\"410362\" src=\"http://media.comicvine.com/uploads/1/12075/410362-123489-fastball-special_thumb.jpg\" alt=\"\" /></a><div class=\"item-caption\"></div></div></div></div><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"695928\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/1/15776/695928-fastball3_super.jpg\" title=\"Whoosh!\"><img id=\"695928\" src=\"http://media.comicvine.com/uploads/1/15776/695928-fastball3_medium.jpg\" alt=\"Whoosh!\" /></a><div class=\"item-caption\">Whoosh!</div></div></div></div><p>In a chapter of <a href=\"../../bleach/49-18244/\" rel=\"nofollow\">Bleach</a>, characters <a href=\"../../rukia-kuchiki/29-46355/\" rel=\"nofollow\">Rukia Kuchiki</a> and <a href=\"../../yasutora-sado/29-43020/\" rel=\"nofollow\">Yasutora Sado</a> performed a Fastball Special to defeat a Hollow.</p><p>Image Comics used the Fastball Special in Strykeforce: <a href=\"../../black-anvil/29-21924/\" rel=\"nofollow\">Black Anvil</a> throwing <a href=\"../../killrazor/29-21927/\" rel=\"nofollow\">Killrazor</a></p><p>Funk-O-Tron used the Fastball Special for Kirkman's Battle Pope: <a href=\"../../mark/29-74925/\" rel=\"nofollow\">Mark</a> throws <a href=\"../../battle-pope/29-42322/\" rel=\"nofollow\">Battle Pope</a> at the <a href=\"../../zombie-twins/65-57975/\" rel=\"nofollow\">Zombie Twins.</a></p><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"2017996\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.comicvine.com/uploads/1/12075/2017996-domtronkkryptostreaky_super.jpg\" title=\"Dom using Tronk in a Fastball Special on Krypto and Streaky\"><img id=\"2017996\" src=\"http://media.comicvine.com/uploads/1/12075/2017996-domtronkkryptostreaky_thumb.jpg\" alt=\"Dom using Tronk in a Fastball Special on Krypto and Streaky\" /></a><div class=\"item-caption\">Dom using Tronk in a Fastball Special on Krypto and Streaky</div></div></div></div><p>In an issue of <a href=\"http://www.comicvine.com/krypto-the-superdog-heel-before-dom/37-106290/\">Krypto the Superdog</a>, Krypto ad Streaky had to fight 3 dogs of Zod. One of which was <a href=\"/dom/29-80249/\">Dom</a>, who wanted to throw something at Krypto and his partner, <a href=\"/tronk/29-80250/\">Tronk</a>, was the closest thing to him.</p>",
        "deck":"The Fastball Special is a maneuver in which Colossus launches Wolverine at an enemy, claws-first. ",
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        "first_appeared_in_issue":{
            "api_detail_url":"http://api.comicvine.com/issue/16618/",
            "issue_number":"100.00",
            "id":16618,
            "name":"Greater Love Hath No X-Man"
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        "api_detail_url":"http://api.comicvine.com/concept/41709/",
        "count_of_issue_appearances":61,
        "date_last_updated":"2012-06-10 06:14:36",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":41709,
        "name":"Fastball Special"
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    {
        "start_year":null,
        "description":"<h2>Origin</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"325216\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/0/4115/325216-136003-flash.jpg\" title=\"Some Speed Force Users\"><img id=\"325216\" src=\"http://media.comicvine.com/uploads/0/4115/325216-136003-flash_medium.jpg\" alt=\"Some Speed Force Users\" /></a><div class=\"item-caption\">Some Speed Force Users</div></div></div></div><p>The Speed Force is usually depicted as lightning and blurs of yellow and red. This is because the Speed Force is used mostly by <a href=\"http://www.comicvine.com/flash/29-2354/\">Flash</a>'s throughout <a href=\"http://www.comicvine.com/dc-comics/57-10/\">DC</a> history and these are their symbols and colors. The Speed Force is sometimes referred to as the source of all speed, but it is sometimes imagined as a sort of location or dimension. All DC characters who are called speedsters are connected to the Speed Force regardless of the origin of their powers; it is said that when they die, speedsters become one with the Speed Force, something of a Valhalla for speedsters.</p><p>Not all DC <a href=\"http://www.comicvine.com/metahuman/12-55705/\">super-humans</a> with super speed are connected to the Speed Force, just the ones whose primary power is superhuman speed. <a href=\"http://www.comicvine.com/superman/29-1807/\">Superman,</a> though he is very fast, has no connection to the Speed Force. The same holds true for the <a href=\"http://www.comicvine.com/green-lantern-corps/65-6992/\">Green Lanterns</a>, who can traverse the galaxy at incredible speeds. <a href=\"http://www.comicvine.com/max-mercury/29-2379/\">Max Mercury</a> discovered that it is <a href=\"http://www.comicvine.com/barry-allen/29-22804/\">Barry Allen</a> himself who generates the Speed Force with every step that he runs. When he was struck by the bolt of lightning that gave him his powers, the Speed Force was created and echoed through time and every dimension. By running, Barry generates a kinetic wall between the present and the time barrier that manifests as electrical energy that touches every part of reality and contains the knowledge of every place and every time.</p><p>After Barry's death the Speed Force hasn't grown because he's the engine that generates the electrical energy that makes up the Speed Force. As Barry runs, the Speed Force grows and someone past, present of future is able to tap into it. It is a positively charged electrical energy and <a href=\"http://www.comicvine.com/professor-zoom/29-18340/\">Professor Zoom</a>'s Negative Speed Force is the negative, opposite charge.</p><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1910096\"><div class=\"wiki-img-left\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/10/103225/1910096-speedforce.png\" title=\"The Speed Force\"><img id=\"1910096\" src=\"http://media.comicvine.com/uploads/10/103225/1910096-speedforce_medium.png\" alt=\"The Speed Force\" /></a><div class=\"item-caption\">The Speed Force</div></div></div></div><p>During the <a href=\"http://www.comicvine.com/infinite-crisis/39-40765/\">Infinite Crisis</a> event <a href=\"http://www.comicvine.com/wally-west/29-23879/\">Wally West</a>, <a href=\"http://www.comicvine.com/jay-garrick/29-2395/\">Jay Garrick</a>, and <a href=\"http://www.comicvine.com/bart-allen/29-1680/\">Bart Allen</a> grabbed <a href=\"http://www.comicvine.com/superboy-prime/29-40756/\">Superboy Prime</a> and tried running him into the speed force. When Jay Garick had to stop and Wally West disappeared, Bart Allen knew he could not push the villain into the speed force alone; Barry Allen, Max Mercury, and <a href=\"http://www.comicvine.com/jesse-chambers/29-9345/\">Jesse Quick</a> then grabbed Superboy Prime and pulled him in. This revealed that they live in the Speed Force.</p><h2>Characters associated with the Speed Force</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"2048090\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.comicvine.com/uploads/8/83594/2048090-the_flash_1_2.jpg\" title=\"Barry Allen - Generator of the Speed Force\"><img id=\"2048090\" src=\"http://media.comicvine.com/uploads/8/83594/2048090-the_flash_1_2_thumb.jpg\" alt=\"Barry Allen - Generator of the Speed Force\" /></a><div class=\"item-caption\">Barry Allen - Generator of the Speed Force</div></div></div></div><ul><li><a href=\"/barry-allen/29-22804/\">Barry Allen</a>, The second Flash actually created the Speed Force when he was struck by lightning and energized chemicals. When he died his spirit merged with the Speed Force even though it was also seen in Heaven. After Bart returned to Earth so that he could absorb the Speed Force, Barry gave his grandson his costume, choosing to remain within the Force. Professor Zoom, however, sensed his old enemy's return and sent a subliminal pulse into the Speed Force to reawaken Barry's self awareness and bring him back to the physical world so he could engineer his revenge.</li><li>The second Kid Flash and fourth Flash, <a href=\"/bart-allen/29-1680/\">Bart Allen</a>'s powers came from the Speed Force, and at one time he wished to lose this connection, fearing the Speed Force. This was because during Infinite Crisis he was brought into the Speed Force where he aged four years and returned, only to absorb the Speed Force into himself, claiming it was gone. Recently he has been de-aged and become Kid Flash again.</li><li>The first Flash <a href=\"/jay-garrick/29-2395/\">Jay Garrick</a>, originally couldn't even run at the speed of sound until he met Barry Allen and began to tap into the Speed Force. He could then run 20 times as fast. Despite this he was unable to keep up with the many speedsters when they entered the Speed Force to entrap Superboy-Prime and when Bart returned and absorbed the Speed Force, Jay's powers began to swiftly diminish. Eventually however, when Bart apparently met his demise, Jay's powers have returned to their full strength.</li><li><a href=\"/johnny-quick/29-36717/\">Johnny Quick</a>, to save his daughter's life, ran into the Speed Force, and merged with it. He somehow tapped into the Speed Force by visualizing a mathematical formula in his mind and saying it out loud.</li><li><a href=\"/jesse-chambers/29-9345/\">Liberty Belle</a> inherited her connection to the Speed Force from her father and his speed formula but has flip-flopped between using it or powers inherited from her mother. She has also gone by the name Jesse Quick.</li><li><a href=\"/max-mercury/29-2379/\">Max Mercury</a>, The 'Zen Master of the Speed Force' is a speedster from the past who jumped several times into the future until he arrived in the present. He was guardian to Bart Allen who had arrived from the future and understands the Speed Force probably better than anyone else. He could converse with spirits of those trapped in the Speed Force through meditation and ended up trapped there until Barry Allen brought him back.</li><li><a href=\"/reverse-flash/29-83879/\">Reverse-Flash</a> was sucked into the Speed Force and there he went insane after remaining there for 50 years. When he returned he wreaked havoc and eventually became a being of pure speed energy who has possessed the body of Max Mercury, thus condemning Max to the Speed Force.</li><li><a href=\"/savitar/29-48688/\">Savitar</a> developed powers from the Speed Force other speedsters had not, creating a cult based around himself. He murdered people in order to gain speed until Wally West forced him into the Speed Force. Shortly after Barry Allen returned from the Speed Force, Savitar used Barry as a doorway to engineer his own escape; however, Barry's touch caused Savitar to be consumed by the Negative Speed Force that Professor Zoom had infected Barry with.</li><li><a href=\"/wally-west/29-23879/\">Wally West</a>, the third Flash, his powers were connected to the Speed Force, a dimension he chose to live in during Infinite Crisis. He turned into a being of pure speed energy and came to his wife, <a href=\"http://www.comicvine.com/linda-park-west/29-2394/\">Linda Park West</a> who grabbed onto him and so they and their children, <a href=\"http://www.comicvine.com/jai-west/29-46070/\">Jai West</a> and <a href=\"http://www.comicvine.com/iris-west/29-46069/\">Iris West</a> vanished into the Speed Force. There they remained for many years, so that the twins could age without any pressure on their lives from Wally's superhero life.</li><li>Impulse, Iris West is the daughter of Wally West and Linda Park West. At first she and her twin brother Jai West shared a connection to the Speed Force and them fighting over it caused them to manifest unconventional powers for speedsters. During Flash: Rebirth she severed Jai's connection to the Speed Force and gained the full connection gaining traditional super speed and choosing to call herself Impulse. She is possibly Bart Allen's biggest fan.</li><li><a href=\"/xs/29-40802/\">XS</a>, a descendant of Barry Allen and cousin to Bart Allen, she is a superhero in the 31st century. She too is connected to the Speed Force.</li><li><a href=\"/black-flash/29-43141/\">The Black Flash</a> is a Grim Reaper of sorts for speedsters. When near death, all speedsters connected to the Speed Force must face the Black Flash and unless they are able to outrun him they die. When Barry Allen was infected with the Negative Speed Force Wally West called him the new Black Flash.</li></ul><h2>The Negative Speed Force</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1491811\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/5/59448/1491811-reverse_flash_family_001.png\" title=\"Eobard Thawne - Generator of the Negative Speed Force\"><img id=\"1491811\" src=\"http://media.comicvine.com/uploads/5/59448/1491811-reverse_flash_family_001_medium.png\" alt=\"Eobard Thawne - Generator of the Negative Speed Force\" /></a><div class=\"item-caption\">Eobard Thawne - Generator of the Negative Speed Force</div></div></div></div><p>Recently in <a href=\"http://www.comicvine.com/the-flash-rebirth/39-55893/\">Flash: Rebirth</a> it was revealed that Professor Zoom created a 'Negative Speed Force' that eats away at the regular Speed Force like a cancer and can consume any speedster connected to it by touch. Professor Zoom himself is the engine that generates this Negative Speed Force with every step that he runs. He used it to infect Barry Allen in the hopes that the Negative Speed Force would consume Barry's loved ones and other speedsters who rely on it, consuming Barry in grief so that he'd merge with the Speed Force. Professor Zoom is currently being kept immobile in <a href=\"http://www.comicvine.com/iron-heights/34-41410/\">Iron Heights</a> Penitentiary to prevent him from generating the Negative Speed Force. However, Hunter Zolomon (the most recent <a href=\"http://www.comicvine.com/zoom/29-41085/\">Zoom)</a> is kept in the next cell, and believes working together they can be even more powerful, which may be bad news for both <a href=\"http://www.comicvine.com/central-city/34-54995/\">Central</a> and <a href=\"http://www.comicvine.com/keystone-city/34-40924/\">Keystone</a> Cities.</p><h2>Powers</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"164906\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/0/3133/164906-99146-speed-force.jpg\" title=\"Barry Using The Speed Force To Trap Superboy Prime\"><img id=\"164906\" src=\"http://media.comicvine.com/uploads/0/3133/164906-99146-speed-force_medium.jpg\" alt=\"Barry Using The Speed Force To Trap Superboy Prime\" /></a><div class=\"item-caption\">Barry Using The Speed Force To Trap Superboy Prime</div></div></div></div><p>The Speed Force serves as the primary measure of velocity in the <a href=\"http://www.comicvine.com/dc-universe/12-40391/\">DC Universe</a>. They are usually referred to in terms of different barriers: The Sound barrier, Light barrier, Time Barrier, Dimensional Barrier, and finally the Speed Force Barrier. It introduced several \"new\" powers to Flash and other Speed Force-powered persons. Some of these powers had previously existed during the DC <a href=\"http://www.comicvine.com/silver-age-of-comics/12-55821/\">Silver Age</a>, but were later explained as manifestations of the Speed Force.</p><p>The Speed Force can be used to various effect including limited to time travel, faster-than-light travel, speed duplicates, constructs using Speed Force energy, faster healing and speed stealing or lending. It also provides speedsters the ability to function at unnatural speeds without the laws of physics stopping them. Those within the Speed Force are protected heat or bearing the brunt of impacts at any speed they travel. It also lets them breathe, receive stimuli (sight, hearing, etc.), and avoid completely destroying themselves and the world around them as they move. It can even be used to hold enemies indefinitely.</p><p>Here is a list of abilities granted by the Speed Force:</p><ul><li><b>Infinite Mass Punch</b> - When The Flash begins traveling near light speed he gains the relative mass of such a great speed allowing him to strike with blows with the force of \"a white dwarf star.\"</li></ul><ul><li><b>Speed Lend/Steal</b> - His most useful new power, <a href=\"http://www.comicvine.com/wally-west/29-23879/\">Wally West</a> could \"rob\" objects of their kinetic energy and , for example, stop bullets in flight or convert a supervillain to a statue and use the \"stolen\" kinetic energy to accelerate his movement. He could similarly lend his speed to objects or allies, enabling them to temporarily travel almost as fast as himself.</li></ul><ul><li><b>Accelerated Healing</b> - Using the Speed Force to accelerate his healing factor, Wally West could heal from deadly injuries, without aging. While he was in the <a href=\"http://www.comicvine.com/justice-league-of-america/65-31815/\">Justice League Of America</a>, Wally could use this power to heal his other team members by accelerating their healing factors without aging them.</li></ul><ul><li><b>Constructs</b> - Wally West made the discovery that if he concentrated he could create solid energy constructs using the Speed Force. He has used this ability to protect against disease, create pockets for holding items, and to compose a bullet-proof costume.</li></ul><ul><li><b>Shield</b> - Exhibited by Savitar, whose Speed Force mastery allows him to reflect objects away from himself.</li></ul><ul><li><b>Flight</b> - Exhibited by <a href=\"http://www.comicvine.com/johnny-quick/29-5695/\">Johnny Quick</a> and his daughter Jesse Quick.</li></ul><ul><li><b>ESP</b> - Used by <a href=\"http://www.comicvine.com/max-mercury/29-2379/\">Max Mercury</a>, whose strong connection with the Speed Force allows him to detect the motion of any object around the world and also to perceive another speedsters. Wally West also exhibited a this ability to perceive Linda across time and space.</li></ul><ul><li><b>Total Recall</b> - Bart Allen as the Flash used this ability to remember everything he reads using his super-speed. He is the only speedster to show this ability.</li></ul><ul><li><b>Speed Scouts</b> - The only speedster to use this ability, Bart Allen can create duplicates of himself using the Speed Force that, using the Speed Force's timeless nature, can travel forwards and backwards through time, manipulating objects or merging their consciousness with Bart's, informing him of their actions. Once, when a Speed Scout was killed, Bart fell into a coma and has never used this ability since.</li></ul>",
        "deck":"The Speed Force is an energy source in the DC Universe generated by Barry Allen that lets speedsters travel at otherwise impossible speeds and do other nifty tricks without being hindered by physics.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/1/11275/283130-21955-speed-force_icon.jpg",
            "medium_url":"http://media.comicvine.com/uploads/1/11275/283130-21955-speed-force_small.jpg",
            "tiny_url":"http://media.comicvine.com/uploads/1/11275/283130-21955-speed-force_tiny.jpg",
            "small_url":"http://media.comicvine.com/uploads/1/11275/283130-21955-speed-force_small.jpg",
            "thumb_url":"http://media.comicvine.com/uploads/1/11275/283130-21955-speed-force_thumb.jpg",
            "screen_url":"http://media.comicvine.com/uploads/1/11275/283130-21955-speed-force_screen.jpg",
            "super_url":"http://media.comicvine.com/uploads/1/11275/283130-21955-speed-force_super.jpg"
        },
        "site_detail_url":"http://www.comicvine.com/speed-force/12-42071/",
        "first_appeared_in_issue":null,
        "api_detail_url":"http://api.comicvine.com/concept/42071/",
        "count_of_issue_appearances":252,
        "date_last_updated":"2012-08-20 20:49:55",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":42071,
        "name":"Speed Force"
    },
    {
        "start_year":null,
        "description":"<h2>Laboratory Refinement</h2><p>Pym particles first existed in an elixir form that had to be splashed on the object to enlarge or shrink it. Eventually this elixir was made into a gas so if could be quickly aspirated for easier transportation. After accidentally transforming into Giant-Man, Pym further refined the chemical into a variety of color-coded pills. The particles still proved unstable as they trapped Pym at a height of 12 feet. Pym Particles work by the user either shunting mass to the Kosmos Dimension (for shrinking) or taking mass (for growing).</p><p>After repeated exposure to an unknown amount of Pym Particles, users can change size without having to take any more Pym Particles to trigger the change. Examples of this are Hank Pym, Janet van Dyne, and Cassie Lang. Most of their uniforms are treated with Pym Particles so that they grow and shrink as the users do.</p><h2>Users of Pym Particles</h2><p>Users of Pym Particles include:</p><ul><li><a href=\"http://www.comicvine.com/hank-pym/29-2247/\">Hank Pym</a></li><li><a href=\"http://www.comicvine.com/wasp/29-1502/\">Wasp</a> (Janet Van Dyne)</li><li><a href=\"http://www.comicvine.com/clint-barton/29-1475/\">Hawkeye</a> (Clint Barton )</li><li><a href=\"http://www.comicvine.com/atlas/29-3277/\">Atlas</a> (Erik Josten)</li><li><a href=\"http://www.comicvine.com/goliath/29-3470/\">Goliath</a> (Bill Foster)</li><li><a href=\"http://www.comicvine.com/black-goliath/29-12341/\">Goliath</a> (Tom Foster)</li><li><a href=\"http://www.comicvine.com/scott-lang/29-20577/\">Ant-Man</a> (Scott Lang)</li><li><a href=\"http://www.comicvine.com/eric-ogrady/29-6774/\">Ant-Man</a> (Eric O'Grady)</li><li><a href=\"http://www.comicvine.com/stature/29-40516/\">Stature</a> (Cassandra Lang)</li><li><a href=\"http://www.comicvine.com/man-killer/29-14575/\">Man-Killer</a> (Katerina van Horn)</li><li><a href=\"http://www.comicvine.com/rita-demara/29-1501/\">Yellowjacket</a> (Rita DeMara)</li><li><a href=\"http://www.comicvine.com/punisher/29-1525/\">The Punisher</a></li><li>Dr. Nemesis and Security Personal at the Big House (Pym Experimental Prison).</li></ul><h2>Side effects of Pym Particles</h2><p>Some users of Pym Particles have had some side effects as a result of using them too much. The most notable is Hank Pym. Hank had several mental breakdowns from the strain of using Pym Particles, causing him to react differently from how he normally does. During one breakdown he thought he was another person named Yellowjacket, who was worthy of marrying the Wasp. Another time, Hank couldn't shrink down from his giant form, otherwise the strain on his body would kill him.</p>",
        "deck":"A class of subatomic particles first discovered by Hank Pym. When used properly they allow a person or object to change size.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/1/15776/370351-68092-tigra_icon.jpg",
            "medium_url":"http://media.comicvine.com/uploads/1/15776/370351-68092-tigra_small.jpg",
            "tiny_url":"http://media.comicvine.com/uploads/1/15776/370351-68092-tigra_tiny.jpg",
            "small_url":"http://media.comicvine.com/uploads/1/15776/370351-68092-tigra_small.jpg",
            "thumb_url":"http://media.comicvine.com/uploads/1/15776/370351-68092-tigra_thumb.jpg",
            "screen_url":"http://media.comicvine.com/uploads/1/15776/370351-68092-tigra_screen.jpg",
            "super_url":"http://media.comicvine.com/uploads/1/15776/370351-68092-tigra_super.jpg"
        },
        "site_detail_url":"http://www.comicvine.com/pym-particles/12-42077/",
        "first_appeared_in_issue":{
            "api_detail_url":"http://api.comicvine.com/issue/5718/",
            "issue_number":"27.00",
            "id":5718,
            "name":"The Man In The Ant Hill!"
        },
        "api_detail_url":"http://api.comicvine.com/concept/42077/",
        "count_of_issue_appearances":220,
        "date_last_updated":"2012-08-14 12:38:22",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":42077,
        "name":"Pym Particles"
    },
    {
        "start_year":null,
        "description":"<h2>Brief Discription<br /></h2>In the case of a non-powered human, effects of MGH are closely associated with the super being that the particular batch of drug were made from, so powers experienced may be linked to the powers of the original individual.  Generally use of MGH by someone without powers will grant the user super-human strength, enhanced durability, and aggression indicating that a superhuman exhibiting super strength may be the source of much of the MGH in circulation.  Mutants, or other superhumans will find that use of MGH enhances and otherwise augments their current power set.  One such example is the Stanford event leading up to the <a href=\"/civil-war/39-40615/\"> Civil War</a>, where <a href=\"/nitro/29-3160/\"> Nitro</a>'s powers were enhanced from his normal, lesser ability to create explosions around himself, to blowing up most of the Stanford community.<br /><p>MGH is not to be confused with the mutant enhancing drug <a href=\"/kick/12-42307/\"> Kick</a>, which is based off of Hypercortisone-D and the Sublime bacteria.</p>",
        "deck":"Mutant Growth Hormone (MGH) is a drug created from the genetic material of superhumans.  MGH temporarily grants powers to humans, or enhances the power of superhumans or mutants.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/3/34871/1387430-atom_symbol_icon.jpg",
            "medium_url":"http://media.comicvine.com/uploads/3/34871/1387430-atom_symbol_small.jpg",
            "tiny_url":"http://media.comicvine.com/uploads/3/34871/1387430-atom_symbol_tiny.jpg",
            "small_url":"http://media.comicvine.com/uploads/3/34871/1387430-atom_symbol_small.jpg",
            "thumb_url":"http://media.comicvine.com/uploads/3/34871/1387430-atom_symbol_thumb.jpg",
            "screen_url":"http://media.comicvine.com/uploads/3/34871/1387430-atom_symbol_screen.jpg",
            "super_url":"http://media.comicvine.com/uploads/3/34871/1387430-atom_symbol_super.jpg"
        },
        "site_detail_url":"http://www.comicvine.com/mutant-growth-hormone/12-42280/",
        "first_appeared_in_issue":null,
        "api_detail_url":"http://api.comicvine.com/concept/42280/",
        "count_of_issue_appearances":27,
        "date_last_updated":"2012-06-17 00:05:41",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":42280,
        "name":"Mutant Growth Hormone"
    },
    {
        "start_year":null,
        "description":"<a> </a> <h2>History</h2> <p>The Legacy Virus was derived by <a href=\"http://www.comicvine.com/stryfe/29-7616/\"> Stryfe</a>, from a virus originally created by <a href=\"http://www.comicvine.com/apocalypse/29-7612/\"> Apocalypse</a>. <a href=\"http://www.comicvine.com/mr-sinister/29-3179/\"> Mr. Sinister</a> was tricked into releasing it at the conclusion of the <a href=\"http://www.comicvine.com/x-cutioners-song/39-42178/\"> X-Cutioner's Song</a>.</p><a> </a> <h2>Cure</h2> <p>On opposite sides of the Atlantic, Dr. <a href=\"http://www.comicvine.com/moira-mactaggert/29-8304/\"> Moira MacTaggert</a>, and <a href=\"http://www.comicvine.com/beast/29-1462/\"> Beast</a> raced to find a cure for the deadly mutant plague. Before she was able to finish a cure, MacTaggert succumbed to a mutated strain. Beast, however was able to combine their work and reverse engineer a strain of the virus that would essentially eradicate all other strains. Once this harmless version was airborne, the cure would spread around the world in a matter of days. Unfortunately, the virus only becomes airborne upon the death of an infected mutant. Therefore, Beast's cure would require one mutant to sacrifice his life to release the cure. Believing this to be too high a price to pay, Beast abandoned the cure and returned to the drawing board. <a href=\"http://www.comicvine.com/colossus/29-1460/\"> Colossus</a>, however, never stopped mourning for his sister, <a href=\"http://www.comicvine.com/illyana-rasputin/29-8303/\"> Illyana Rasputin</a>, who was among the first victims of the Legacy outbreak. Not wanting the plague to claim any more lives, Colossus snuck into Beast's lab and infected himself with the retro-virus, curing the world at the cost of his own life.<br /><br /></p><h3>The New Strain</h3> <div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"655449\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/1/11768/655449-x.23_super.jpg\" title=\"X-23 infected with the new strain\u00a0\"><img id=\"655449\" src=\"http://media.comicvine.com/uploads/1/11768/655449-x.23_medium.jpg\" alt=\"X-23 infected with the new strain\u00a0\" /></a><div class=\"item-caption\">X-23 infected with the new strain\u00a0</div></div></div></div>     Recently, The <a href=\"http://www.comicvine.com/vanisher/29-6756/\"> Vanisher</a> was hired by an unknown man to steal&nbsp;the Legacy Virus. He failed. Wolverine's team' <a href=\"http://www.comicvine.com/x-force/65-15595/\"> X-Force</a>, went to <a href=\"http://www.comicvine.com/mr-sinister/29-3179/\"> Mr Sinister's</a> old lab to find and destroy the virus. In a battle with <a href=\"http://www.comicvine.com/cameron-hodge/29-13379/\"> Cameron Hodge's</a> group, The Right,&nbsp; <a href=\"http://www.comicvine.com/x-23/29-3560/\"> X-23</a> was injected with the sample of The Legacy Virus. <a href=\"http://www.comicvine.com/elixir/29-4552/\"> Elixir</a> was able to \"burn\" it out of her system saying that it isn't the original, but it's worse in some ways. So far, Elixir is the only known cure for the new strain.&nbsp; The new strain now causes mutant abilities to flare out of control burning out the mutant host's body.&nbsp; The remaining Purifiers have been using this new strain to turn mutants in living bombs, detonating them in well populated areas so that the power flare kills the surrounding humans. <a href=\"http://www.comicvine.com/beautiful-dreamer/29-14552/\"> Beautiful Dreamer </a>was the first, Then <a href=\"http://www.comicvine.com/fever-pitch/29-15322/\"> Fever Pitch </a>was used. <a href=\"http://www.comicvine.com/surge/29-40509/\"> Surge </a>and <a href=\"http://www.comicvine.com/hellion/29-40454/\"> Hellion </a>were also to become bombs, but were saved through the efforts of X-Force.<br /><a> </a> <h2>Mutant Casualties</h2> <ul class=\"plain-list\"> <li> <p><a href=\"http://www.comicvine.com/absalom/29-14188/\"> Absalom</a></p></li> <li> <p><a href=\"http://www.comicvine.com/burke/29-14187/\"> Burke</a></p></li> <li> <p><a href=\"http://www.comicvine.com/infectia/29-15089/\"> Infectia</a></p></li> <li> <p><a href=\"http://www.comicvine.com/madrox/29-7910/\"> Madrox</a> Note: This was one of Madrox's duplicates. The original survived.</p></li> <li> <p><a href=\"http://www.comicvine.com/illyana-rasputin/29-8303/\"> Illyana Rasputin</a></p></li> <li> <p><a href=\"http://www.comicvine.com/mastermind/29-8306/\"> Mastermind</a></p></li> <li> <p><a href=\"http://www.comicvine.com/pyro/29-3554/\"> Pyro</a></p></li> <li> <p><a href=\"http://www.comicvine.com/revanche/29-9709/\"> Revanche</a></p></li></ul><a> </a> <h2>Mutant Survivors</h2> <ul class=\"plain-list\"> <li> <p><a href=\"http://www.comicvine.com/abyss/29-15323/\"> Abyss</a></p></li> <li> <p><a href=\"http://www.comicvine.com/bolt/29-10577/\"> Bolt</a></p></li> <li> <p><a href=\"http://www.comicvine.com/colossus/29-1460/\"> Colossus</a> Note: Colossus infected himself with Hank McCoy's modified retro-virus in order to release the cure. He was later revealed to have survived due to alien intervention.</p></li> <li> <p><a href=\"http://www.comicvine.com/maverick/29-8307/\"> Maverick</a></p></li> <ul class=\"plain-list\"> <li><a href=\"http://www.comicvine.com/x-23/29-3560/\"> X-23</a></li> <li><a href=\"http://www.comicvine.com/surge/29-40509/\"> Surge</a></li> <li><a href=\"http://www.comicvine.com/hellion/29-40454/\"> Hellion</a></li></ul></ul><a> </a> <h2>Human Casualties</h2> <ul class=\"plain-list\"> <li> <p><a href=\"http://www.comicvine.com/moira-mactaggert/29-8304/\"> Moira MacTaggert</a></p></li> <li> <p>Gordon Lefferts</p></li></ul><a> </a> <h2>Symptoms</h2> <p>Symptoms include purple lesions, coughing, fever, sweats, swollen glands, cardiac arrest, and uncontrolled mutant abilities.</p>",
        "deck":"The legacy virus was a biological weapon engineered and released by the madman Stryfe for the purpose of killing all mutants.  The plague lasted for years and killed many mutants and a few humans.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/0/9241/566534-0002_icon.jpg",
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            "thumb_url":"http://media.comicvine.com/uploads/0/9241/566534-0002_thumb.jpg",
            "screen_url":"http://media.comicvine.com/uploads/0/9241/566534-0002_screen.jpg",
            "super_url":"http://media.comicvine.com/uploads/0/9241/566534-0002_super.jpg"
        },
        "site_detail_url":"http://www.comicvine.com/legacy-virus/12-42281/",
        "first_appeared_in_issue":null,
        "api_detail_url":"http://api.comicvine.com/concept/42281/",
        "count_of_issue_appearances":77,
        "date_last_updated":"2012-08-21 20:20:44",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":42281,
        "name":"Legacy Virus"
    },
    {
        "start_year":null,
        "description":"<a> </a><h2>History and Culture</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"143205\"><div class=\"wiki-img-right\"><div class=\"wiki-img-medium\"><a href=\"http://media.comicvine.com/uploads/0/5599/143205-177457-luna_super.jpg\" title=\"\u00a0Terrigen Mist\"><img id=\"143205\" src=\"http://media.comicvine.com/uploads/0/5599/143205-177457-luna_medium.jpg\" alt=\"\u00a0Terrigen Mist\" /></a><div class=\"item-caption\">\u00a0Terrigen Mist</div></div></div></div>\n<p>Terrigenesis was discovered about 25,000 years ago by the Inhuman geneticist <a href=\"/randac/29-14594/\">   Randac</a>.  Upon discovery of the <a href=\"/terrigen-crystals/18-55807/\">  Terrigen Crystals</a> which produce the mists, Randac exposed himself to the vapors they created giving him immense psychic abilities.  Randac wanted exposure to the Mists to be mandatory in Inhuman culture.  The results were often disastrous.  Many mutated into deformed monsters.  Others mutated into an to an offshoot race of the <a href=\"/inhumans/65-11427/\"> Inhumans</a>, the <a href=\"/alpha-primitives/12-23691/\">   Alpha Primitives</a>.  Alpha Primitives are mules of Inhuman society: sterile, stupid, and barely functional other than the menial tasks of keeping the machinery that runs the Inhuman city of <a href=\"/attilan/34-44155/\">   Attilan</a> running smoothly.  Because of the problems with Terrigenesis, the Genetic Council was charged with the task of managing Terrigenesis to ensure that Inhumans are genetically compatible with the process before exposure.<br /><br />Terrigenesis creates seemingly random mutations in those exposed, unlocking their genetic potential.  Each Inhuman responds to the process differently and varies in both appearance and powers gained.  Terrigenesis has become such a key aspect of Inhuman culture that it is considered sacred.  Much of the Inhuman religion and culture is centered around Terrigenesis.  It is considered a rite of passage for Inhuman children.  Upon reaching a certain age, children are put into classes where they are paired up with other children of the same age to learn about Inhuman society, religious tradition, and culture.  Graduation is in the form of the Terrigenesis, and is an important moment for both the individual and the entire family.  Mutations that are key to Inhuman society may be a cause for celebration for the entire race.</p><a> </a><h2>Exposure</h2><p>The process of Terrigenesis can be extremely dangerous despite rigorous control on the part of the Genetic Council.  Mutations very greatly in function and level of power.  Mutations vary in every way imaginable including energy forms, psychic mutations, plant and animal control, sonic control, healing, death, strength, blast powers, flying, elemental manipulation, mutation enhancement, and much much more.  Some of the least powerful Inhumans can do little more than change skin pigment.  Some of the more powerful can level mountains, kill with a gaze, or more.</p><p>The unlocking of genetic potential that occurs in Inhumans during Terrigenesis seems to be random in nature, based on the genetic code of the individual alone.  It has been revealed that through Terrigenesis Inhumans fulfill a greater destiny through Terrigenesis.  When viewed from a higher level, it is evident that Terrigenesis is not only to enhance the individual, but to adapt for the benefit of society in preparation of the future.  When an Inhuman with a mutation that is key to Inhuman society dies a replacement mutation occurs within a matter of three years.  Times of strife or conflict, or times of great climate change will facilitate mutations appropriate to the circumstances.</p><a> </a><h2>Compatibility</h2><p>Exposure by those who are not genetically compatible with Terrigenesis can be dangerous for those involved.  Disastrous mutations can occur and in some rare instances exposure can cause one to cease to exist (even if genetically compatible).  Exposure by humans results in Inhuman-like mutations, but the powers and abilities gained as well as the test subject do not last long.  The body rapidly begins to burn out and deteriorate.  This begins with rapid onset of some of the features of old age, and in later stages will leave little more than a corpse-like husk.  Death is imminent.</p><p>Exposure to human <a href=\"/mutant/12-40656/\">   Mutant</a> can result in the further development of their powers, but at a high price.  After <a href=\"/m-day/12-41003/\">   M-Day</a> several de-powered mutants were exposed to the <a href=\"/terrigen-mists/18-40921/\">   Terrigen Mists</a>, resulting in the re-gaining of their mutant abilities at a level which they had never experienced before.  Some of the enhanced mutations recorded in mutants (or former mutants) are:<br /></p><ul class=\"plain-list\"><li><a href=\"/unus/29-3438/\">   Unus</a> regained his force field, but was suffocated by it as it no longer let oxygen through.<br /></li><li><a href=\"/freakshow/29-4994/\">   Freakshow</a> regained his shape-shifting abilities, but was stuck in the form of a giant disfigured monster with no way to communicate.<br /></li><li><a href=\"/callisto/29-3423/\">   Callisto</a>'s senses were heightened to the point where she was put in a coma from the sensation of raindrops on her skin.</li><li><a href=\"/quicksilver/29-1467/\">   Quicksilver</a> regained the ability to speed up his body to the point where he could jump from one time to another.</li><li><a href=\"/wicked/29-3425/\">   Wicked</a> regained her ability to summon the spirits of the dead, but could no longer control them.&nbsp; These spirits began to torment her. <br /></li></ul><p>Secondary exposure of Inhumans is also extremely dangerous, and leads to further mutation.  <a href=\"/gorgon/29-4330/\">   Gorgon</a> was exposed to the mists a second time by the United States government when they captured the Terrigen Crystals causing him to mutate into a large beast.  The effect on his powers have yet to be seen.</p><a> </a><h2>Related Topics</h2><ul class=\"plain-list\"><li><a href=\"/terrigen-mists/18-40921/\">Terrigen Mists</a></li><li><a href=\"/inhumans/65-11427/\">Inhumans</a></li></ul>",
        "deck":"Terrigenesis is the process of being exposed to the Terrigen Mists.  It is a rite of passage for the Inhumans, and is central to their culture.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/0/9241/670095-4878_20080221082357_large_icon.jpg",
            "medium_url":"http://media.comicvine.com/uploads/0/9241/670095-4878_20080221082357_large_small.jpg",
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        "site_detail_url":"http://www.comicvine.com/terrigenesis/12-42287/",
        "first_appeared_in_issue":null,
        "api_detail_url":"http://api.comicvine.com/concept/42287/",
        "count_of_issue_appearances":11,
        "date_last_updated":"2011-05-05 16:58:35",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":42287,
        "name":"Terrigenesis"
    },
    {
        "start_year":null,
        "description":"<h2>Origin</h2><p>Kick (Hypercortisone-D) is a drug composed of a concentrated dose of the <a href=\"http://www.comicvine.com/sublime/29-11330/\"> Sublime</a> bacteria in aerosol form. Sublime is a sentient bacteria that is one of the oldest living organisms on the planet. The use of Kick enhances powers and abilities in mutants, and can lead to the user's body being taken over by the bacteria which then controls the host.</p><h2>Properties</h2><p>The most common delivery method for Kick is inhalation of the drug in aerosol form. Kick is known to be highly addictive. The means for addiction are most likely linked with the sublime bacteria in Kick, which is known for its behavior altering effects and even possession in large enough doses. Some psychological addiction may also be taking place due to the desire of the drug's power enhancing effects.</p><h2>Kick Incidents</h2><ul class=\"plain-list\"><li>The Riot at Xavier's was caused by several student members of the <a href=\"http://www.comicvine.com/omega-gang/65-40585/\"> Omega Gang</a> who were possessed by the sublime bacteria.</li><li><a href=\"http://www.comicvine.com/here-comes-tomorrow/39-41708/\"> Here Comes Tomorrow</a>, is an alternate future caused, in part, by <a href=\"http://www.comicvine.com/beast/29-1462/\"> Beast</a>'s abuse of the drug kick and as a result his possession by the Sublime bacteria.</li></ul>",
        "deck":"Drug that enhances the powers and abilities of mutants.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/3/31566/1970529-kick_icon.jpg",
            "medium_url":"http://media.comicvine.com/uploads/3/31566/1970529-kick_small.jpg",
            "tiny_url":"http://media.comicvine.com/uploads/3/31566/1970529-kick_tiny.jpg",
            "small_url":"http://media.comicvine.com/uploads/3/31566/1970529-kick_small.jpg",
            "thumb_url":"http://media.comicvine.com/uploads/3/31566/1970529-kick_thumb.jpg",
            "screen_url":"http://media.comicvine.com/uploads/3/31566/1970529-kick_screen.jpg",
            "super_url":"http://media.comicvine.com/uploads/3/31566/1970529-kick_super.jpg"
        },
        "site_detail_url":"http://www.comicvine.com/kick/12-42307/",
        "first_appeared_in_issue":{
            "api_detail_url":"http://api.comicvine.com/issue/106499/",
            "issue_number":"134.00",
            "id":106499,
            "name":"Kid \u03a9"
        },
        "api_detail_url":"http://api.comicvine.com/concept/42307/",
        "count_of_issue_appearances":13,
        "date_last_updated":"2011-11-12 07:23:33",
        "date_added":"2008-06-06 11:27:52",
        "aliases":"",
        "id":42307,
        "name":"Kick"
    },
    {
        "start_year":null,
        "description":"<p>The Comics Code Authority was rendered defunct in January 2011, when both <a href=\"/dc-comics/57-10/\">DC Comics</a> and Archie Comics stopped using the code.</p><p>Rules of the CCA</p><p>Source: Senate Committee on the Judiciary, <i>Comic Books and Juvenile Delinquency</i>, Interim Report, 1955 (Washington, D.C.: United States Government Printing Office, 1955).</p><p><i>\"General standards\u2014Part A</i></p><p>(1) Crimes shall never be presented in such a way as to create sympathy for the criminal, to promote distrust of the forces of law and justice, or to inspire others with a desire to imitate criminals.</p><p>(2) No comics shall explicitly present the unique details and methods of a crime.</p><p>(3) Policemen, judges, Government officials and respected institutions shall never be presented in such a way as to create disrespect for established authority.</p><p>(4) If crime is depicted it shall be as a sordid and unpleasant activity.</p><p>(5) Criminals shall not be presented so as to be rendered glamorous or to occupy a position which creates a desire for emulation.</p><p>(6) In every instance good shall triumph over evil and the criminal punished for his misdeeds.</p><p>(7) Scenes of excessive violence shall be prohibited. Scenes of brutal torture, excessive and unnecessary knife and gunplay, physical agony, gory and gruesome crime shall be eliminated.</p><p>(8) No unique or unusual methods of concealing weapons shall be shown.</p><p>(9) Instances of law-enforcement officers dying as a result of a criminal\u2019s activities should be discouraged.</p><p>(10) The crime of kidnapping shall never be portrayed in any detail, nor shall any profit accrue to the abductor or kidnaper. The criminal or the kidnaper must be punished in every case.</p><p>(11) The letters of the word \u201ccrime\u201d on a comics-magazine cover shall never be appreciably greater in dimension than the other words contained in the title. The word \u201ccrime\u201d shall never appear alone on a cover.</p><p>(12) Restraint in the use of the word \u201ccrime\u201d in titles or subtitles shall be exercised.</p><p><i>General standards\u2014Part B</i></p><p>(1) No comic magazine shall use the word horror or terror in its title.</p><p>(2) All scenes of horror, excessive bloodshed, gory or gruesome crimes, depravity, lust, sadism, masochism shall not be permitted.</p><p>(3) All lurid, unsavory, gruesome illustrations shall be eliminated.</p><p>(4) Inclusion of stories dealing with evil shall be used or shall be published only where the intent is to illustrate a moral issue and in no case shall evil be presented alluringly, nor so as to injure the sensibilities of the reader.</p><p>(5) Scenes dealing with, or instruments associated with walking dead, torture, vampires and vampirism, ghouls, cannibalism, and werewolfism are prohibited.</p><p><i>General standards\u2014Part C</i></p><p>All elements or techniques not specifically mentioned herein, but which are contrary to the spirit and intent of the code, and are considered violations of good taste or decency, shall be prohibited.</p><p><i>Dialogue</i></p><p>(1) Profanity, obscenity, smut, vulgarity, or words or symbols which have acquired undesirable meanings are forbidden.</p><p>(2) Special precautions to avoid references to physical afflictions or deformities shall be taken.</p><p>(3) Although slang and colloquialisms are acceptable, excessive use should be discouraged and, wherever possible, good grammar shall be employed.</p><p><i>Religion</i></p><p>(1) Ridicule or attack on any religious or racial group is never permissible.</p><p><i>Costume</i></p><p>(1) Nudity in any form is prohibited, as is indecent or undue exposure.</p><p>(2) Suggestive and salacious illustration or suggestive posture is unacceptable.</p><p>(3) All characters shall be depicted in dress reasonably acceptable to society.</p><p>(4) Females shall be drawn realistically without exaggeration of any physical qualities.</p><p>NOTE.\u2014It should be recognized that all prohibitions dealing with costume, dialog, or artwork applies as specifically to the cover of a comic magazine as they do to the contents.</p><p><i>Marriage and sex</i></p><p>(1) Divorce shall not be treated humorously nor represented as desirable.</p><p>(2) Illicit sex relations are neither to be hinted at nor portrayed. Violent love scenes as well as sexual abnormalities are unacceptable.</p><p>(3) Respect for parents, the moral code, and for honorable behavior shall be fostered. A sympathetic understanding of the problems of love is not a license for morbid distortion.</p><p>(4) The treatment of live-romance stories shall emphasize the value of the home and the sanctity of marriage.</p><p>(5) Passion or romantic interest shall never be treated in such a way as to stimulate the lower and baser emotions.</p><p>(6) Seduction and rape shall never be shown or suggested.</p><p>(7) Sex perversion or any inference to same is strictly forbidden.</p><p>CODE FOR ADVERTISING MATTER</p><p>These regulations are applicable to all magazines published by members of the Comics Magazine Association of America, Inc. Good taste shall be the guiding principle in the acceptance of advertising.</p><p>(1) Liquor and tobacco advertising is not acceptable.</p><p>(2) Advertisement of sex or sex instruction books are unacceptable.</p><p>(3) The sale of picture postcards, \u201cpinups,\u201d \"art studies,\" or any other reproduction of nude or seminude figures is prohibited.</p><p>(4) Advertising for the sale of knives or realistic gun facsimiles is prohibited.</p><p>(5) Advertising for the sale of fireworks is prohibited.</p><p>(6) Advertising dealing with the sale of gambling equipment or printed matter dealing with gambling shall not be accepted.</p><p>(7) Nudity with meretricious purpose and salacious postures shall not be permitted in the advertising of any product; clothed figures shall never be presented in such a way as to be offensive or contrary to good taste or morals.</p><p>(8) To the best of his ability, each publisher shall ascertain that all statements made in advertisements conform to fact and avoid misrepresentation.</p><p>(9) Advertisement of medical, health, or toiletry products of questionable nature are to be rejected. Advertisements for medical, health, or toiletry products endorsed by the American Medical Association, or the American Dental Association, shall be deemed acceptable if they conform with all other conditions of the Advertising Code\"</p>",
        "deck":"Created in 1954 amidst controversy subsequent to the publication of Dr. Fredric Wertham's book \"Seduction of the Innocent\", publishers established the code to curb potential governmental regulation. The fall of the Code is most often attributed to Alan Moore and his work on the Swamp Thing in the 80's.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/0/229/95233-170016-comics-code-authorit_icon.jpg",
            "medium_url":"http://media.comicvine.com/uploads/0/229/95233-170016-comics-code-authorit_small.jpg",
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            "small_url":"http://media.comicvine.com/uploads/0/229/95233-170016-comics-code-authorit_small.jpg",
            "thumb_url":"http://media.comicvine.com/uploads/0/229/95233-170016-comics-code-authorit_thumb.jpg",
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        },
        "site_detail_url":"http://www.comicvine.com/comics-code-authority/12-42382/",
        "first_appeared_in_issue":null,
        "api_detail_url":"http://api.comicvine.com/concept/42382/",
        "count_of_issue_appearances":45,
        "date_last_updated":"2012-07-22 18:46:46",
        "date_added":"2008-06-06 11:27:53",
        "aliases":"",
        "id":42382,
        "name":"Comics Code Authority"
    },
    {
        "start_year":null,
        "description":"<h2>History</h2>\n<p>Carbonadium was created by the Soviets in an attempt to duplicate <a href=\"http://www.comicvine.com/adamantium/18-40759/\">Adamantium</a>. <a href=\"http://www.comicvine.com/omega-red/29-9729/\">Omega Red</a> was given Carbonadium coils, which makes him a match for <a href=\"http://www.comicvine.com/wolverine/29-1440/\">Wolverine</a>. Like most other heavy metals its poisonous however Carbonadium is lethal and will slowly poison who ever is making a use out of it. Its even powerful enough to stop a healing factor and when Wolverine had <a href=\"http://www.comicvine.com/bucky-barnes/29-40470/\">Bucky</a> use Carbonadium bullets, a single one was enough to stop his son <a href=\"http://www.comicvine.com/daken/29-42501/\">Daken</a> from recovering.&nbsp;<br /></p>\n<p>A possible way to survive the ill affect is to drain life energies as Omega Red does or use a <a href=\"http://www.comicvine.com/carbonadium-synthesizer/18-42385/\">Carbonadium Synthesizer</a>, which can melt Carbonadium and also work to \"clean\" it. This device was lost during WWII, with Wolverine having one of the few last ones. Even if someone is capable of obtaining one, the process is also a complicated and dedicated measurement, one which would require the mind of a person of the level of intelligence of <a href=\"http://www.comicvine.com/mr-fantastic/29-2151/\">Mr. Fantastic</a>.</p>\n<p>It is suspected by some readers, the unknown catalyst which helped create the compound comprising <a href=\"http://www.comicvine.com/captain-americas-shield/18-50737/\">Captain America's shield</a>, could be carbonadium.</p>\n<p><br /></p>\n<p><br /></p>",
        "deck":"Carbonadium is Russia's attempt at creating adamantium.  Its properties are similar to adamantium, but it is more flexible and less durable.",
        "image":{
            "icon_url":"http://media.comicvine.com/uploads/0/3848/120069-136481-carbonadium_icon.jpg",
            "medium_url":"http://media.comicvine.com/uploads/0/3848/120069-136481-carbonadium_small.jpg",
            "tiny_url":"http://media.comicvine.com/uploads/0/3848/120069-136481-carbonadium_tiny.jpg",
            "small_url":"http://media.comicvine.com/uploads/0/3848/120069-136481-carbonadium_small.jpg",
            "thumb_url":"http://media.comicvine.com/uploads/0/3848/120069-136481-carbonadium_thumb.jpg",
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            "super_url":"http://media.comicvine.com/uploads/0/3848/120069-136481-carbonadium_super.jpg"
        },
        "site_detail_url":"http://www.comicvine.com/carbonadium/12-42386/",
        "first_appeared_in_issue":{
            "api_detail_url":"http://api.comicvine.com/issue/35276/",
            "issue_number":"4.00",
            "id":35276,
            "name":"The Resurrection and The Flesh"
        },
        "api_detail_url":"http://api.comicvine.com/concept/42386/",
        "count_of_issue_appearances":5,
        "date_last_updated":"2012-08-21 20:17:02",
        "date_added":"2008-06-06 11:27:53",
        "aliases":"",
        "id":42386,
        "name":"Carbonadium"
    }
], "limit":10, "offset":10, "number_of_total_results":461}
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