1. clb
  2. ogre-safe-nocrashes

Commits

Show all
Author Commit Message Date Builds
Holger Frydrych
Add new search path for OpenGL libraries on Ubuntu 11.10
Tags
v1-8-0RC1
Holger Frydrych
Merged changes from v1-7
dark_sylinc
Fixed nasty bug in HWInstancingVTF: meshes with more than one blend weight would not remove the original blend weight & indices and create an invalid vertex declaration by adding an invalid extra blend weight. This error was apparent when using skeletally animated meshes with more than 1 blend weight with linear animation (non-dual-quaternion).
dark_sylinc
InstancedEntity::shareTransformWith now returns false when it failed to share it's skeleton.
David Rogers
GLES2: Disable GLES optimizer for now. The shaders generated cause rendering issues. Especially in regards to z order
David Rogers
Fix a couple oxygen comments
David Rogers
Forgot to commit CMake changes after adding display link sample
David Rogers
Fix GLES2 build if error checking is enabled
David Rogers
Apply GLSL preprocessor define fix to GLSL ES
David Rogers
Add some path hints for finding glsl optimizer and hlsl2glsl libraries
Assaf Raman
glsl preprocessor_defines were not respected when the glsl source contained a construct like this -> #ifndef MY_VAR #define MY_VAR 1 #endif <- after ifndef were evaluated outputEnabled is set to false but #define updated the macro_list anyway. (A patch by Wolfmanfx)
Assaf Raman
Merge 1-8 with default
Assaf Raman
Fixed a file name case issue on Linux. Reported by dermont.
Branches
default
David Rogers
OS X: Provide a working example of a render loop driven by a CVDisplayLink. Set USE_DISPLAYLINK to 0 to use the NSTimer again.
David Rogers
OS X: Provide an accessor to retrieve the NSOpenGLPixelFormat
David Rogers
OS X: Enable VSync for Cocoa windows
Assaf Raman
Merge with v1-8
Branches
default
Assaf Raman
A patch by micheallarkin - Forgot to release the staging texture after use. https://sourceforge.net/tracker/?func=detail&aid=3280772&group_id=2997&atid=302997
Assaf Raman
Merge with default
Steve Streeting
Added dbrunton
Branches
default
David Rogers
Bug 337: Inverted fog FOG_EXP in terrain shader
David Rogers
Fix an init order warning
David Rogers
GLES: Fix RTT's. The issue is that combined depth/stencil buffers are not supported as a render buffer format.
David Rogers
Additional guards for GL ES 1 in the skeletal animation sample
David Rogers
Fix compilation of the sample browser without RTSS support(with GLES 1 for example)
David Rogers
iOS: Fix a copy/paste error. Restore presenting the window for GL ES 1
Assaf Raman
Fixed EOL for some blender exporter files.
Branches
default
Assaf Raman
NaCl Port: Fixed the code to support the current NaCl SDK.
Branches
default
dark_sylinc
Fixed crash caused by DualQuaternion skinning changes to Instancing, which assumed VTF implies a mesh is skeletally animated (null pointer).
Steve Streeting
Added fboudra
Branches
default
  1. Prev
  2. Next