GCA Import - Melee Weapons Appear As Ranged

Issue #132 new
Former user created an issue

Hello,

Once imported, certain Melee Weapons appear on the Ranged Weapons section of the Attack tab. Specifically...

  • Create a new character with no Data Files loaded except Basic Set and Martial Arts.

  • Add a Melee Weapon, for example Large Knife, save and export the character and import into gCalc. On the Attack tab, Large Knife appears correctly with two entries under Melee (one for swing, one for thrust) and one entry under Ranged (for throwing the knife).

  • Add a different Melee Weapon -- some work, some don't. For example, add Flail to the character, re-save, re-export, and re-import to gCalc. On the Attack tab, Flail (and many others) appears incorrectly as a Ranged weapon, with no entry for Melee attacks.

As far as I can tell from the raw .xml, the <cat> tag for Flail is:

<cat><![CDATA[Basic Set, Basic Set - Melee Weapons, _Melee Weapons, Basic Set, Basic Set - Melee Weapons, _Melee Weapons, _Melee Weapons - Basic Set]]></cat>

Major priority to me, maybe Minor to others. :)

Keep up the great work!

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