- changed component to Character Screen
Option for skill checks to show margin of failure/success instead of raw dice roll
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Comments (8)
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- changed status to open
instead of option to show raw vs margin, I'm just going to show both.
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- changed status to resolved
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reporter ....And I just realized I should've mentioned support for critical failures and successes.
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I don't think you can critically succeed or fail on contests that resolve with margins of success. Can you?
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reporter This ties more into the raw roll than margin of error- if I roll a 3 using Guns (Pistol), it's a crit, even though it's not part of a contest. (And right now it would be very easy to miss a crit fail/success if it did come up)
Showing MOS for skills is nice because I frequently have my players roll without telling them the penalty they're at (such a lock quality when first attempting to pick a lock).
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If you roll your attacks on the attacks tab then you'll get full crit support (it even rolls on the crit table for you.)
As for non-attack skills and stats rolls, you can't crit on them I don't believe.
I have MOS up on alpha now btw.
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- changed milestone to GCS Import and Character Screens Releases
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