Critical Hit on roll of '6' when Effective skill < 16

Issue #67 resolved
Joseph Mason created an issue

Critical hits on '5' and '6' should only happen when the "effective" skill is 10 over (15+ and 16+ respectively). Not base skill.

Comments (4)

  1. Jeff Demers

    The issue was the critical hit boundary was based on the skill and not the effective skill (as predicted by the end user.)

    Fixed by basing on effective skill after all modifiers.

    This will appear in the fast followers release in a week or two.

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