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Set up "ContextTypeDrawer.OnGUI" to handle prefab overrides and other standard Unity functionality
Issue #103
resolved
Fields for context types don’t support some standard Unity functionality, like showing if the value is a prefab override or having a context menu to apply or revert that value. ContextTypeDrawer.OnGUI
should contain either EditorGUI.BeginProperty/EditorGUI.EndProperty
or using (new EditorGUI.PropertyScope(...))
to enable that functionality.
Comments (4)
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reporter -
repo owner - changed milestone to 1.21
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repo owner - changed status to resolved
Fixed in 1.21
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repo owner - removed milestone
Removing milestone: 1.21 (automated comment)
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