- edited description
Example about a notifications widget
Issue #15
resolved
Use case:
- New notifications are added in case of logical events (e.g. player joined, enemy attacks, health low,...)
- New notifications should pop up at the top of a list
- Notification stays a while
- Notification fades out
- After it faded out the view and the context as well are removed
Comments (2)
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reporter -
reporter - changed status to resolved
Added example
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