Setup Test Data With ContextHolderInitializer

Issue #41 wontfix
Former user created an issue

I think it would be nice for ContextHolderInitializer to provide UI for edit the context, similar to the ContextHolder when running in Editor.

So it can be used to setup test data without depending on other parts of the game.

Comments (7)

  1. Christian Oeing repo owner

    Thanks for the idea! I will check if this is easily doable. If so I will add it to the next version, if not I will see when I find time for it :)

  2. Christian Oeing repo owner

    This would mean that the context data had to be serializable (to be stored in the Unity scene) which it isn't at the moment.

  3. Christian Oeing repo owner

    I had another look at it and unfortunately it would be too much work for a testing feature. There would have to be a generic way to serialize/deserialize a data context within the Unity scene to setup the test data.

    Therefore I will keep this only as an idea with a very low priority.

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