I created a dataprovider, which is just derived from ConstantObject (GameCurrencyConstantProvider) and represents an enum class. I used this provider as an input to another DataProvider (GameCurrencyToColorConverter), but it is not set correctly.
When i debbuged over Value of the GameCurrencyToColorConverter, i found out, that 1. Value has been called 4 times 2. argument was always first item of the enum, not the chosen one
Scene is included as an attachment.