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Version 8.x In Progress

Version 8.x will make this plugin compatible with Blender 2.79 and Corona Renderer 1.7 Currently there are 1 known issues:

  1. Image Textures

These will be fixed with the highest priority then I will be moving through the current issue list.

Version 9.x Not Yet Available

Version 9 will update to Blender 2.80+ and likely use Corona Renderer 2.x+

This will require significant changes please be patient :)

Tutorial

This is the latest tutorial about setting up this plugin to work with Blender and Corona. http://www.chocofur.com/corona-renderer-and-blender-introduction.html

Documentation

Release Notes 2018 For Exporter

Corona Standalone Documentation

Forums

https://corona-renderer.com/forum/index.php/board,28.0.html

Support

I am providing this plugin as a hobby, my profession is Software Development with an interest in 3D modelling. It wouldn't be possible without the support of the Corona team and those that help out in the forums and provide issues here :).

If you wish to provide monetry support the best way for me is via Paypal or Patreon.

Supporters will be listed here as a thank you, send me a message if you would like a particular link to go against your name or you would like to remain Anonymous.

Supporters

Thank you!

  • Chocofur
  • Arturo Rodriquez
  • AZR Studio
  • Kristian
  • Philip Kelly
  • Ladislav Lacko
  • Spencer Robertson
  • Dex
  • Ciro Vendrame
  • Johannes Wilde

This plugin is provided on top of work done by several other people.

OS Corona Version Blender Version Exporter Version
Mac OS C4D 1.7 1.77-1.79 v8.x.x
2.0 1.80+ v9.x.x
Windows 3DS MAX 1.7 1.77-1.79 v8.x.x
2.0 1.80+ v9.x.x

MacOS

The latest (18 May 2018) C4D standalone release does have issues with images which I am hoping will be fixed shortly.

Corona Path: /Applications/Corona/CoronaStandalone.app/Contents/MacOS/

Corona Executable: libCoronaStandalone

Windows

The latest (18 May 2018) 3DS Max standalone release does have issues with images which I am hoping will be fixed shortly.

Installation

Put into your blender/scripts/addons directory and configure using the installation steps from here: Installation Instructions

Development

The easiest way to develop is to fork a copy and checkout. Then create a branch and commit/push to that. When you are ready then submit a pull request through bitbucket.

Testing

There is a way to test some of the functionality right now. You need to have python installed somewhere (even the python included with blender is good enough)

Set the environment variable CORONA=<path to corona standalone folder here>

Then run python tests.py "<path to blender.exe here>"

This takes a little while to run and will test some of the basic functionality.

Additional tests can be added by creating a new subdirectory in tests/<your dir> Include a <yourtest>.test.py and a <yourtest>.blend

See tests/01 basic for an example. Note that tests can only use the libraries that are included with blender. There are helper functions for comparing plain text files, xml files and image files.