When I was doing my testing I used these settings:
Absorption color: #BEBEBE
Absorption distance: 30m
Scattering color: #999999
Scattering direction: 0.5
I was also using a Physical Sky, and a few lights.
Looks like I need to make changes as the global medium wasn't what you needed.
here a too many things we must follow in order to achieve the expected result. is there posible to make aditional option that does not mixing nodes with non-nodes features in environment tab? like in materials. an option "use nodes" and that's all. the entire result will depend only by node editor.
I removed the checkbox and added an option for World Nodes.
Take note that it needs a Corona Map not a material.
ok. trying now
no good news. :(
tried to reinstall addon manualy. material lister appeared back. but still no materia previews :( and somehow the version of addon is still 8.0.6
The world node can't use materials, object nodes must have materials
sorry, i do not understand you ) can you make a blend file and share with me ?
Sorry hopping onto this, i too have the same error. I'm not sure if the version of Corona that I'm downloading/installing is the correct version. When I go onto "check for updates" it says download version 9 so i install it but then it says 8.06 is installed. So im not sure if thats the issue that we have the wrong version?
sorry, this version of corona add-on* not Corona itself sorry
Sorry I was working on a version for Blender 2.80 which was v9.0.0, if you can download v8.0.8 instead this should fix it as it is working here on that version