hi again. i have a little question about exporting particle system. is it possible to make exporter to use the last exported hair if i don't make any changes to it like with basic geometries ? for example i have a big exterior scene and i have to wait a huge amount of time until it exports again all my grass while i made only some little changes to objects. i mean let the particle system use same parameters (overwrite geometry) to speed up exporting. if the overwrite stays on (only modified for ex.) let it skip exporting grass and use the last exported one. please. thanks.
Issue #210 on hold