Using HSV corona map node with image texture node doesn't work and throws an error:
Fixes #222 and Fixes #223
→ <<cset 1b030bf49db0>>
Thanks for the example file and finding this error
Thanks! Error is solved, but another issue arises :D - Hue behavior is strange, results look wrong:
I was using the simple hue from here(http://graficaobscura.com/matrix/index.html), will take me a few days to implement the complex version that maintains luminance.
Thanks for explanation. It's good to know what the culprit is and that's not Corona or plugin issue. For now external editor will do. So there's no rush, all in due time.
PS. But animated node parameter value still doesn't come through (Unless parameter/value is edited manually, it doesn't change, but stays same - as if it's left from previous render command.)
Ah yes something else I learnt, the callbacks that were doing the math aren't triggered when changed via the animation system. I have a fix for this already that I will include with the new hue code.
Both these issues are fixed in 8.0.36