Hi all --
I am trying to understand if the outliers I am getting from the stereo cloud is because of stereo camera calibration, or because of the type of the environment. The truth is that I am getting these big number of outliers no matter the texture of the environment. Attached is a typical .pcd example, where from the camera point of view all the corners are occupied with lots of outliers far away from the real surface. Any idea? Thanks!
- if recalibration of stereo camera is needed, what is the preferable way to do it for the Multisense-SL head?