- changed status to resolved
Slain34's Suggestions
Issue #51
resolved
I'm hoping this is in the right place, but...
1.) A way for items in the inventory to update over time (some kind of function that can be called like an onUpdate)
2.) A param that would work like colorName[] and colorInfo[]
3.) A character that works as a linebreak under the information[] param
4.) A param to induce the enchanted effect on the sprite, without having to have an actual enchantment, like isMagical[]
Comments (1)
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1.) onUpdate does what you want. 2.) you can use the color prefixes for this. For example: §3TheName 3.) The '|' character works as a linebreak 4.) hasEffect[] is what you want