setMaxHealth()

Issue #7 resolved
Luthervian created an issue

A method to setMaxHealth on a living Entity may be useful for items that can increase or even curse players with a different maximum health. This could allow duration items that increase the player's maximum health for a number of ticks ("potions of super-heroism") or even facilitate RPG "levelling up" mechanics such as buying a +1 HP advancement paper for a permanent increase in HP, for example.

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