Starting a new mod requires Minecraft to open twice

Issue #85 resolved
Sean Cruz created an issue

Version: 1.7.10

I had trouble trying to get all the directories and files generated after starting a new mod. I followed the documentation tutorial down to the tee. I made my CS2_Tutorial directory, loaded Minecraft, then closed after reaching the main menu. However, when I looked inside CS2_Tutorial, the only thing that generated was: _customstuff and its respective files inside. No assets, blocks, mod.js, etc. I was perplexed.

I created a new mod, CS2_Tut2, loaded Minecraft again--closed it afterwards. Again, the same thing for CS2_Tut2; however, I looked inside CS2_Tutorial again, and saw that all the proper directories and files had loaded. To test it again, I reopened Minecraft, and closed it. CS2_Tut2 now, also had all the right folders and files.

I'm not sure if you're aware of this, since the tutorial only instructs Minecraft to be loaded once, and for some reason, the 1.7.10 version requires Minecraft to be opened twice in order to generate all necessary files/directories. Hopefully this should help others with the same issue as me.

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