A way to change difficulty mid-game
Issue #124
wontfix
It would be very nice to have a way to change difficulty without having to start a brand new game.
I suppose this might be hard or impossible, but at least the request will be in the bugtracker for future reference.
Comments (2)
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- changed status to wontfix
As described earlier from 2016-01-13 comment.
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There already is an unofficial way to do this. You can do "forcecvar skill <skill #>" in the console. The only affect this will have on the current level is the strength of your enemies. When you go to a new map more or less enemies will appear. If you use this method, do not submit bug reports. This is completely undocumented and for your reference.
However, I have been able to change skill level mid-game with this method and upon a new map transition the game worked fine.
There is no plans to make this like The Elder Scrolls: Oblivion where you can set the difficulty at any time.
Mara'akate