No random spawns in multiplayer
Issue #139
resolved
I don't know, does this works like in Quake, but if you host a map you will always spawn on the very same spot every time you host a new game
Comments (3)
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It probably does work like Quake where in you host a local server and you respawn in the same place every time. Hell, I think even Doom does this.
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- changed status to resolved
The randomness for finding deathmatch spawns didn't work out too well in the code so I changed it to seed the random generator and do a couple of other things. Now, the dm_spawn_farthest will always put you in the same place if you're the only player on the server because there's nobody else to compare it with.
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There's supposed to be a SPAWN FARTHEST flag that can be set on server and it'll always try to spawn players furthest from each other instead of completely random.