- edited description
Mouse acceleration forced on by default
Issue #175
resolved
Daikatana, just like similar old games (Soldier of Fortune etc.), turns on "Enhance pointer precision" in Windows, which activates mouse acceleration in game (and in Windows after the game is closed!).
There needs to be an in game option or at least a modifiable cvar to disable this mouse accel (for example "m_noaccel 1" works with Quake II source port).
Comments (3)
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reporter -
What Quake 2 source port has this ability? I can look at the code and add the option.
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- changed status to resolved
Added m_noaccel to win32 builds. Grab the auto-update, or run the utility or download from the main page to grab the latest build. Thanks.
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