SegFault from Map Command with Local Server in Linux

Issue #18 resolved
Frank Sapone created an issue

Start a game through the client (game mode does not matter) Run the map command to load a map that is not the current one you are on. The game will seg fault.

i.e. deathmatch 1 map e1m1b map e1dm2a

This only happens in the client on linux; dedicated linux server is not affected.

Comments (3)

  1. Log in to comment