SegFault from Map Command with Local Server in Linux
Issue #18
resolved
Start a game through the client (game mode does not matter) Run the map command to load a map that is not the current one you are on. The game will seg fault.
i.e. deathmatch 1 map e1m1b map e1dm2a
This only happens in the client on linux; dedicated linux server is not affected.
Comments (3)
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reporter No only in linux client.
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- changed status to resolved
fixed
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does it happen with the windows client?