3dfx OpenGL ICD broken on new ref_gl [workaround: use WickedGL minidriver]

Issue #222 resolved
Frank Sapone created an issue

At some point the new ref_gl has broken OpenGL ICD and requires WickedGL. The game will start, and multiplayer in minimal testing on e1dm2a is OK. But starting any type of single player game it will segfault in about 5 seconds. I have not rolled back versions yet to determine specifically when it broke or if it is unique to Win98. Tried amiga merlin and official 3dfx drivers. Not known if this is unique to V5 series.

Workaround is to use WickedGL, which is recommended because it is faster than the ICD anyways.

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