Adding Quicksave and Quickload options
Daikatana is a pretty tough game and it's easy to screw up (especially if you want to get everything). and the only way to save is to go through the main menu, which is a bit clunky (not to mention that the game seems to create a new save by default, meaning that you have to manually delete the first one).
I know that this is due to the stupid save gem feature, but considering that most Quake II engine games have a quicksave feature, it seems like something that should be there.
Comments (11)
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Not sure where it's from, but I have bindings for quicksave/load on F6 and F9. If this isn't already in some default config, it could be easily added:
bind "F6" "save quick" bind "F9" "load quick"
or even fancier, partially taken from weasl.cfg:
bind "F6" "echo Quick Saving...; wait; save quick" bind "F9" "echo Quick Loading...; wait; load quick"
(ok, no idea if the echo in the loading case makes any sense) at least this can be easily done without writing a single line of code ;)
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Yeah i thought the configs had something but I wasn't sure. There wasnt a binding in the key menu for it. But maybe we should make an actual quicksave/quickload command that just does this and is a bindable option in the menu?
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FWIW, Quake2 (and YQ2) does it via config without an extra commands or bind menu integration or anything
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- changed status to resolved
Added Quick Save and Quick Load options to Controls Menu. Can also bind it with quicksave and quickload. Will be available in the next build. Thanks!
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I’m running the update from 2020-07-17, and I’m not seeing the Quick Save and Quick Load options in the Control Menu
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In the latest beta available at http://maraakate.org/DK_Update/Download?_id=20bfb78b-665e-481d-a99c-189d94797980&Type=0
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I can’t open that link. I don’t know why. It just immediately closes.
So, the quick save changes were not included in the release from 2020-07-17? I noticed your comment was on the 18th.
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That link immediately spawn a download link, alternatively try picking from here: http://maraakate.org/dk_update/List?Type=2&Beta=1
No, because the comment was 2 days after that build. Right now there is an extended beta phase, intending to release a full year of changes around christmas.
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Oh, I see. Christmas isn’t very far away, now.
Thank you for your help. I can get the download working now. I think the file was considered suspicious by chrome and that’s why it was getting nuked. I loaded it in a new window, and then told it the file was safe. I also had to tell windows the file was safe, also. The link on the second page worked from the start, but it was also after I told chrome the file was safe.
Also, for anyone else who might stumble on this thread, who isn’t getting the binds to work, all of the cfg files in Windows 10 and 11 are read from documents/my games/daikatana/data. The files in the game folder are ignored.
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That’s on purpose. It’s in the readme. Behaviour of that can be disabled with adding a blank portable.cfg in Daikatana\data directory if you don’t like this but highly recommended to NOT do so because of how Windows deals with NTFS permissions in Vista and later.
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You do have a point and I never thought about it before. Will keep this open because it would be a good idea to have.