Improve Gems save system

Issue #299 new
David Gámiz Jiménez created an issue

I tried to play the whole game with that system. In some ways, I liked. But in the end was too frustrating. I propose some suggestion to improve easily:

The main idea is to give to the player for 1 gem, “x” saves. For example:

  1. Easy mode: For 1 gem = 5 saves
  2. Medium mode: For 1 gem = 3 saves
  3. Hard mode: For 1 gem = 2 saves

The places where the gems are for me are okey and fun.

Comments (2)

  1. Frank Sapone

    Someone (not me) would need to make ent files that hand pick the ones which need to stay/go using spawnflags. Not impossible, but I don’t have time for this. If you’d like to personally take this project on I can help you get started with it.

  2. David Gámiz Jiménez reporter

    Well, I also don't have too much time. But if you help me, I could try to do that. I think this can be good for the game experience with the original ideas. Thanks again!

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