E4 barrel model uses wrong textures

Issue #80 resolved
Teflon1 created an issue

The model d4_brl2.dkm's textures are named wrong, which causes the texture for the top of the barrel to appear on it's sides and vica versa.

The in-game screenshot shows what the barrel looks like now, and the shot from daimdl shows what it should look like.

I've managed to fix this by swapping the names of the skins d4_brl.dkm uses so that the barrel models shows the correct textures. It's kinda hacky, but it works and was very easy to do. The fix is attached below and has an in-game shot of the fixed barrel textures.

This bug has been in the game since the October 1999 prototype, so I think it's about time it got fixed. :P

Comments (2)

  1. Knightmare66

    Those barrels always looked funny. Thanks for the fix, it will be in pak4.pak for the next build.

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