Audio issue with menu and multiplayer
Issue #91
resolved
If you go into the menu while playing multiplayer, you'll occasionally hear one of the sounds played in the map you're in, but much louder than it is normally.
For example, if you enter the menu while in SS7, all of the sounds except the raining sound effects will stop playing. However, the actual raining sounds will be a lot louder than they are in the map itself. The same goes for the lightning effects in Marsh Part Deux. I've also seen it happen with the Goldensoul and Wraithorb pickups in q1dm3.
I've tried this on both a listen and dedicated server.
Comments (2)
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- changed status to resolved
done some testing, seems to be ok. will be in an upcoming build.
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This is probably fixed now, but there may be a few more instances where I forgot to disable sending of the sounds if in the main menu. Message me on steam and I'll give you a new build to test it out with.