redesign wall vs fortification

Issue #1140 new
Lars Gusowski created an issue
[23:03][17:20:11] <@lagu> :) btw dalerank
[23:03][17:20:22] <@lagu> i saw that you have 2 walls implemented
[23:03][17:20:43] <@lagu> is there a special reason why you didn't use the system of the orign game?
[23:03][17:21:04] <@dalerank> yes, i cant reproduce it :(
[23:03][17:21:05] <@lagu> for me it was easier - if you had a normal wall and you want to build a tower you build a 2nd row
[23:03][17:21:19] <@lagu> and the you could put the tower there
[23:03][17:21:29] <@lagu> now you need to kill the normal wall
[23:03][17:21:39] <@lagu> and build 2 rows of the other (expensiv) wall
[23:03][17:21:46] <@lagu> for me the normal wall is useless
[23:03][17:22:13] <@dalerank> hm... i dont thougth about
[23:03][17:22:20] <@lagu> what cant you reproduce  - the reason? :D
[23:03][17:23:15] <@lagu> should i fill an enhancement ticket to bring the "old" behaivior back?
[23:03][17:24:44] <@dalerank> yes
[23:03][17:25:24] <@dalerank> if simple wall was removed from game, is it wall behavior correct?
[23:03][17:25:42] <@lagu> simple wall was one row
[23:03][17:25:47] <@lagu> hard wall was 2 rows
[23:03][17:26:11] <@lagu> if you destroy only one fraqment from the hard wall there would be a simple one
[23:03][17:26:31] <@lagu> and there where are still 2 rows there was the hard wall continue
[23:03][17:27:35] <@lagu> and you could have 3 rows and more :D
[23:03][17:28:03] <@lagu> the original wall is you hard wall
[23:03][17:28:10] <@lagu> the simple wall is "new" 
[23:03][17:28:50] <@dalerank> i got your point
[23:03][17:28:50] <@lagu> the wall in the origin game costs 12 dn - your simple costs 10 - and the hard 20

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