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Issue #1353 new
Former user created an issue

Not really bugs but stuff to implement: - The vacant lots have the same message about being too far from the nearest road, whether they're adjacent, 1 case away or more to the road. - When there is "smoke" above tents and 11 small domus or shack, you can't access the house status but only "unknown". (also is it trouble, risk of fire, lack of healthy conditions, hunger ?) That problem doesn't apply at least for 22 small domus and shacks (that probably apply only on all tents and on 1*1 other houses) - It is when you restart an industry that it is asked if you want to fire the workers - No matter what name I give to a saving, it is always stated that this name is already given to another saving.

Thanks a lot for your work !

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