Caesar attack

Issue #480 resolved
dalerank repo owner created an issue

Caesar will still attack over the first request. It is impossible to build up the requested goods. In the trades screen you have the option to "stockpile" the resource yet your markets still take all the goods and it is almost impossible to get the labor needed to run the requested production without at least one market. Also Caesar is still furious with you immediately upon starting the Capua scenario. (From Joy Threatt)

Comments (4)

  1. Martin

    I had the same problem, with my citizens eating all the fruits despite of the stockpiling set. I looked at the code and created a pull request #98

    As i have no compiler installed on this machine, you should check for compiler issues. Its supposed to be a hotfix, so you might want to change it a little bit by for example adding a neededBuyableGoods to the Market class, and then use this one in the Marketwalker class

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