Error trying to load Damascus scenario
Issue #610
resolved
I am getting this error trying to load the scenario Damascus.
CityServices: create AmbientSound
Widget: load gui model from ./resources/gui/targets.gui
SaveAdapter: try load model from ./resources/gui/targets.gui
game: prepare for game loop
MigrationSrvc: start calculate
MigrationSrvc: current migration koeff=0.000000
MigrationSrvc: current indesrbl=0
MigrationSrvc: current workless=0.000000 indesrbl=0.000000
Window was removed
SIGSEGV: Illegal memory access.
Stacktrace::begin :
./caesaria.linux : CrashHandler_handleCrash(int)+0x7d
/lib64/libc.so.6 : ()+0x34950
./caesaria.linux : TilePos::TilePos(TilePos const&)+0x14
./caesaria.linux : gfx::CityRenderer::screen2tilepos(Point) const+0x56
./caesaria.linux : scene::Level::handleEvent(NEvent&)+0x1d2
./caesaria.linux : scene::Base::update(gfx::Engine&)+0x97
./caesaria.linux : gamestate::GameLoop::update(gfx::Engine*)+0x60
./caesaria.linux : Game::exec()+0x99
./caesaria.linux : main()+0x4ba
/lib64/libc.so.6 : __libc_start_main()+0xf0
./caesaria.linux() [0x82fde9]
Comments (5)
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repo owner -
reporter yes it is
TilemapArea::setViewport w=26 h=30 CityServices: create AmbientSound Widget: load gui model from ./resources/gui/targets.gui SaveAdapter: try load model from ./resources/gui/targets.gui game: prepare for game loop MigrationSrvc: start calculate MigrationSrvc: current migration koeff=0.000000 MigrationSrvc: current indesrbl=0 MigrationSrvc: current workless=0.000000 indesrbl=0.000000 Window was removed SIGSEGV: Illegal memory access. which: no gdialog in (/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/usr/lib64/qt-3.3/bin:/usr/local/bin:/usr/local/sbin:/usr/bin:/usr/sbin:/bin:/sbin:/home/vns/.local/bin:/home/vns/bin) which: no kdialog in (/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/usr/lib64/qt-3.3/bin:/usr/local/bin:/usr/local/sbin:/usr/bin:/usr/sbin:/bin:/sbin:/home/vns/.local/bin:/home/vns/bin) Stacktrace::begin : ./caesaria.linux : crashhandler::CrashHandler_handleCrash(int)+0x7d /lib64/libc.so.6 : ()+0x34950 ./caesaria.linux : TilePos::TilePos(TilePos const&)+0x14 ./caesaria.linux : gfx::CityRenderer::screen2tilepos(Point) const+0x56 ./caesaria.linux : scene::Level::handleEvent(NEvent&)+0x1d2 ./caesaria.linux : scene::Base::update(gfx::Engine&)+0x97 ./caesaria.linux : gamestate::GameLoop::update(gfx::Engine*)+0x60 ./caesaria.linux : Game::exec()+0x99 ./caesaria.linux : main()+0x4bf /lib64/libc.so.6 : __libc_start_main()+0xf0 ./caesaria.linux() [0x836269]
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repo owner can't reproduce this, victor pls say more steps for this
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reporter go to the menu, click on load game, after that click on load scenario and try to load the damascus scenario.
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repo owner - changed status to resolved
fixed
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hello, is it reproduced in last build?