Error trying to load Damascus scenario

Issue #610 resolved
victor sosa created an issue

I am getting this error trying to load the scenario Damascus.

CityServices: create AmbientSound
Widget: load gui model from ./resources/gui/targets.gui
SaveAdapter: try load model from ./resources/gui/targets.gui
game: prepare for game loop
MigrationSrvc: start calculate
MigrationSrvc: current migration koeff=0.000000
MigrationSrvc: current indesrbl=0
MigrationSrvc: current workless=0.000000 indesrbl=0.000000
Window was removed
SIGSEGV: Illegal memory access.
Stacktrace::begin :
 ./caesaria.linux : CrashHandler_handleCrash(int)+0x7d
 /lib64/libc.so.6 : ()+0x34950
 ./caesaria.linux : TilePos::TilePos(TilePos const&)+0x14
 ./caesaria.linux : gfx::CityRenderer::screen2tilepos(Point) const+0x56
 ./caesaria.linux : scene::Level::handleEvent(NEvent&)+0x1d2
 ./caesaria.linux : scene::Base::update(gfx::Engine&)+0x97
 ./caesaria.linux : gamestate::GameLoop::update(gfx::Engine*)+0x60
 ./caesaria.linux : Game::exec()+0x99
 ./caesaria.linux : main()+0x4ba
 /lib64/libc.so.6 : __libc_start_main()+0xf0
 ./caesaria.linux() [0x82fde9]

Comments (5)

  1. victor sosa reporter

    yes it is

    TilemapArea::setViewport w=26 h=30
    CityServices: create AmbientSound
    Widget: load gui model from ./resources/gui/targets.gui
    SaveAdapter: try load model from ./resources/gui/targets.gui
    game: prepare for game loop
    MigrationSrvc: start calculate
    MigrationSrvc: current migration koeff=0.000000
    MigrationSrvc: current indesrbl=0
    MigrationSrvc: current workless=0.000000 indesrbl=0.000000
    Window was removed
    SIGSEGV: Illegal memory access.
    which: no gdialog in (/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/usr/lib64/qt-3.3/bin:/usr/local/bin:/usr/local/sbin:/usr/bin:/usr/sbin:/bin:/sbin:/home/vns/.local/bin:/home/vns/bin)
    which: no kdialog in (/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/bin/Sencha/Cmd/5.0.2.270:/home/vns/sbt/bin:/usr/lib64/qt-3.3/bin:/usr/local/bin:/usr/local/sbin:/usr/bin:/usr/sbin:/bin:/sbin:/home/vns/.local/bin:/home/vns/bin)
    Stacktrace::begin :
     ./caesaria.linux : crashhandler::CrashHandler_handleCrash(int)+0x7d
     /lib64/libc.so.6 : ()+0x34950
     ./caesaria.linux : TilePos::TilePos(TilePos const&)+0x14
     ./caesaria.linux : gfx::CityRenderer::screen2tilepos(Point) const+0x56
     ./caesaria.linux : scene::Level::handleEvent(NEvent&)+0x1d2
     ./caesaria.linux : scene::Base::update(gfx::Engine&)+0x97
     ./caesaria.linux : gamestate::GameLoop::update(gfx::Engine*)+0x60
     ./caesaria.linux : Game::exec()+0x99
     ./caesaria.linux : main()+0x4bf
     /lib64/libc.so.6 : __libc_start_main()+0xf0
     ./caesaria.linux() [0x836269]
    
  2. victor sosa reporter

    go to the menu, click on load game, after that click on load scenario and try to load the damascus scenario.

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