Crash when trying to rebuild temple in the second mission

Issue #632 resolved
Lukasz K created an issue

The game closed unexpectedly. I'm using Linux.

Here is a log from console:

Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Unknown direction: 0
Religion: start update relations
Religion: set faith income for Ceres is 0 [r=34.000000]
Religion: set faith income for Neptune is 0 [r=34.000000]
Religion: set faith income for Mercury is 0 [r=34.000000]
Religion: set faith income for Venus is 0 [r=81.000000]
Religion: set faith income for Mars is 0 [r=40.000000]
SIGSEGV: Illegal memory access.
Stacktrace::begin :
 ./caesaria.linux : CrashHandler_handleCrash(int)+0x39
 [0xf77acd40]
 ./caesaria.linux : gfx::Picture::Picture(gfx::Picture const&)+0x4b
 ./caesaria.linux : CartPusher::getPictures(gfx::Pictures&)+0x12d
 ./caesaria.linux : gfx::layer::Layer::drawWalkers(gfx::Engine&, gfx::Tile const&, Point const&)+0x11e
 ./caesaria.linux : gfx::layer::Destroy::render(gfx::Engine&)+0x680
 ./caesaria.linux : gfx::CityRenderer::render()+0xaf
 ./caesaria.linux : scene::Level::draw()+0x16
 ./caesaria.linux : scene::Base::update(gfx::Engine&)+0x4b
 ./caesaria.linux : gamestate::GameLoop::update(gfx::Engine*)+0x45
 ./caesaria.linux : Game::exec()+0x1b2
 ./caesaria.linux : main()+0x3e8
 /lib/i386-linux-gnu/libc.so.6 : __libc_start_main()+0xf3
 ./caesaria.linux() [0x81b63a8]

Comments (3)

  1. Log in to comment