- changed status to resolved
Road propagation should ignore roads when constructing roads
Issue #65
resolved
http://prntscr.com/33g78u - the existing roads should be seen as "blocked area" by the pathfinding.
Now it tries to use the existing roads to "shorten" the newly-built distance, which makes road building harder :-) see http://prntscr.com/33g91z
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fixed
#65, wrong path when road build propagation→ <<cset 1bbdd11c717a>>