- changed status to resolved
Farm tiles broken at fire
Issue #821
resolved
Not sure if bug or feature: When a (wheat) farm catches fire some of the production fields burn and are extinguished by prefects -> now a part of the farm is missing. Is there a way to replace that without deleting and rebuilding the entire farm? (did not happen with any other farm so far)
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fix
#821. Now farm tiles catch fire correct→ <<cset d879b017c889>>