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Clone wikiCaesaria / RoadMap
Here is a list of the features known to work or not to work. This might help us think of a roadmap
Works incorrectly
- please, write here things what works incorrectly or not works at all
- Rendering missing buildings (warehouse, granary, etc)
- Networking gameplay (multiplayer)
Unsorted
- Docks and sea merchants
- mouse click&drag support
- new pathfinding algorithm for walker, that not limited to roads (for soldiers&(e/i)migrants)
- empire trade system and merchants
Working on version 0.5
- Build different buildings - DONE
- evolve/devolve houses - DONE
- save/load game progress in native format .save (json based) - DONE
- Store resources to warehouse - DONE
- Bring resources from a workshop to a warehouse - DONE
- prefect automatic kill fire - DONE
- lot of kinds infobox available - DONE
- show infobox for walkers - PART
- infoboxes for buildings - DONE
- screen to select a scenario/map/saved game - DONE
- screens for counselor (advisor) - DONE
- buildings should look for manpower - DONE
- buildings catch fire and fall if damaged - DONE
Future on version 0.51
Info layers
- water
- damage, fire, crime
- food
- education
- health
- tax
- entertainment
Updated