Pushed to danielko/ogre
9edf1b8 fixed build for pre-C++11 compilers
a4c54b2 merged with upstream
cafcd0e Merged in bryan05/ogre/v2-1 (pull request #551)
b12f214 move out structure UnlitProperty from OgreHlmsUnlit.h and add a constructor for class HlmsUnlit
7e7701b Merge with v2-0
1f6a787 Added functions that help advanced users manipulate the Compositor via C++:
7997e2a merged with upstream
e178f42 Bugfix: Multiple issues in PBS when envMapScale is not 1, and ambient mode was None.
1c5429a Merged in bryan05/ogre/v2-1 (pull request #549)
8691aa7 change the members of class HlmsUnlit from private to protected
bc4a26f merged with upstream
7698324 Fixed more GLSL compiler errors introduced in previous commit.
bd0c3d9 Fixed GLSL compiler errors in NVIDIA drivers. Swizzle masks on scalar floats was only added in GLSL 4.2 (or using GL_ARB_shading_language_420pack extension). Thanks to the ...
4c6fd39 Merged Heads: Moved HDR's keys to control exposure paramters from F2 through F5 to F5 through F8; and now the original options from PbsMaterials sample ...
22dfae5 Fixed GLSL compile error in NVIDIA cards "error C7549: OpenGL does not allow C style initializers"
b6e8691 merged with upstream
faa428f Added HdrUtils for controlling HDR postprocessing easily using known scales and more intuitive controls.
12fe97d Added 4 ambient lighting modes: Auto, Fixed (old school), Hemisphere & None. Defaults to Auto. Now HDR is more stable with ambient lighting.
6462be7 Added HDR sample. (WIP)
f2397bb protected some more asserts with the OGRE_NODEBUG guard
5ae0739 Removed usage of NDEBUG in places where it changes the interface; this is now accomplished by OGRE_NODEBUG, which is disabled only in Debug builds.
d856ddb Validate compositor connections and raise exceptions when an invalid channel # is specified, instead of crashing or corrupting memory.
efa88bb Bugfix: StagingBuffers were incorrectly restoring its records regarding free blocks. This was causing severe out of memory conditions.
3422a63 The presence of visitRenderables in MovableObject is strictly forbidden. It was also dead code. Removed.
39ca09c Fixed CompositorPassDepthCopy. It wasn't working.
141d482 Changed 'depthBuffer' to 'depthTexture' to remain consistent with the terms we use in Ogre.
Repository forked from sinbad/ogre
Issue #1 updated in danielko/kode
Pushed to danielko/kode
Pushed to danielko/simplesignal
a1adfa5 fixed glfw signatures
a8ff11b fixed name mangling for C code
465e19e fixed some GLFW3 function names