CaVE Crashes When Creating a NES/SNES/N64/GB DB

Issue #22 resolved
Tokyo Panda created an issue
  • What version of CaVE?

    • v1.5 Alpha (Downloaded from Bitbucket and replaced over previous Alpha build)
  • What Locale of Windows/NSO or is selected in CaVE?

    • English
  • What version of the NSO app is installed?

    • N/A
  • Do you have mods installed, and if so what?

    • No
  • How exactly can this issue be reproduced so others can do so in order to understand what is broken.

    • Start CaVE v1.5
    • File > New > NSO Database (NA/EU/BR/RU/KO)

      • Attempt to create either a NES, SNES, N64, or GB

        • Select Save Location (Select Folder)

          • CaVE Crashes

Comments (3)

  1. Dark Akuma

    I believe I have solved all these. They are all a result of just recently switching to using Nullable datatypes and values not properly being merged when iterating through updates.

    Just they came from different values specifically and for different individual reasons. NES, ArmetVersion (miss changing a bit of code), SNES, Rom (referring to Code when its null), N64, ColdReset/GPU384MHz (missed changing code). GB, Simultaneous (didn’t have a check if it should be written or not for GB. It should not).

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