No third person animation plays when firing Bazooka or Panzerschreck

Issue #109 resolved
Colin Basnett created an issue

The issue is that the code is referencing the animation crouch_ironshoot_bazooka, which doesn't exist. The correct animation is crouch_shoot_bazooka.

Produces the following log warning:

Log: PlayAnim: Sequence 'crouch_ironshoot_bazooka' not found for mesh 'US_GI'

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