Marder hull collision mesh includes cannon (shouldn't - see below)
Issue #113
resolved
Two problems:
- Collision mesh does not rotate with cannon, so cannon collision always remains pointing forward, meaning collision gets completely out of alignment with where the cannon is aiming.
2.Bad to have collision on a cannon anyway, as it means a shell hitting the barrel will probably cause the whole vehicle to explode !
I have removed the cannon and from the collision static mesh. See before & after pics.
Comments (3)
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reporter Yes, SVN revision 175:
"Repositioned collision static meshes for stug & KT, to align correctly on vehicle hull, and removed cannon from marder's hull collision mesh"
Updated file re Marder: DH_German_vehicles_stc3.usx
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- changed status to resolved
Fixed in revision 175.
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Is there a SVN revision that this was fixed in?