Marder hull collision mesh includes cannon (shouldn't - see below)

Issue #113 resolved
Matt Hands created an issue

Two problems:

  1. Collision mesh does not rotate with cannon, so cannon collision always remains pointing forward, meaning collision gets completely out of alignment with where the cannon is aiming.

2.Bad to have collision on a cannon anyway, as it means a shell hitting the barrel will probably cause the whole vehicle to explode !

I have removed the cannon and from the collision static mesh. See before & after pics.

Comments (3)

  1. Matt Hands reporter

    Yes, SVN revision 175:

    "Repositioned collision static meshes for stug & KT, to align correctly on vehicle hull, and removed cannon from marder's hull collision mesh"

    Updated file re Marder: DH_German_vehicles_stc3.usx

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