- marked as minor
- edited description
- changed title to Players can be kicked for exceeding an arbitrary friendly-fire hitpoint damage limit
Players can be kicked for exceeding an arbitrary friendly-fire hitpoint damage limit
Issue #118
resolved
Players have reported that typing np
does not work. @AndrewTheel has informed me that it does work, however, there is a separate friendly-fire kick scheme being used which is to kick a player once they have exceeded a certain friendly fire hit-point damage threshold. This means that you can be kicked on your very first team-kill if the damage is high enough! This scheme should be removed to reduce confusion.
Comments (3)
-
reporter -
The variable in question is FFDamageLimit defined in ROTeamGame
It can be fixed in multiple ways. 1) Setting the default to 0 in DarkestHourGame 2) Override ReduceDamage() changing line 1984 in ROTeamGame
Theel recommends: setting default to 0
-
- changed status to resolved
Fixed in 06f8ca4
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