Player's camera rolls when traversing Marder machine-gun

Issue #122 resolved
Colin Basnett created an issue

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Comments (4)

  1. Matt Hands

    Fixed in commit b7d71d6.

    Note that all MGs rolled when pitched & yawed, it was just that it was more visible on the marder.

    General improvement & optimisation of SpecialCalcFirstPersonView() function in MG pawn, matching very similar changes/functionality in cannon pawn & to some extent vehicles. Now handles vehicle roll correctly, which wasn't the case before, including correct yaw/pitch limits, which tended to go screwy when the vehicle was rolled.

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