- changed component to Vehicles
Player's camera rolls when traversing Marder machine-gun
Issue #122
resolved
No description provided.
Comments (4)
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reporter -
reporter - changed status to on hold
Not critical for the release of 6.0.
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- changed status to open
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- changed status to resolved
Fixed in commit b7d71d6.
Note that all MGs rolled when pitched & yawed, it was just that it was more visible on the marder.
General improvement & optimisation of SpecialCalcFirstPersonView() function in MG pawn, matching very similar changes/functionality in cannon pawn & to some extent vehicles. Now handles vehicle roll correctly, which wasn't the case before, including correct yaw/pitch limits, which tended to go screwy when the vehicle was rolled.
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