All gunners' viewpoints are offset significantly when transitioning to gun sight

Issue #142 resolved
Colin Basnett created an issue

Comments (5)

  1. Matt Hands

    Ok, I see what's caused this. But let me check it out properly & assess implications of removing the offending code. Will have resolved in the next week at longest.

  2. Matt Hands

    Fixed in commit 92b933e.

    State ViewTransition modified so that when moving to a more zoomed position (e.g. gunsights or binocs), the zoom & any camera offset change are delayed until the transition has completed. So in the case of moving down to gunsights, the camera position offset only happens after you've transitioned down.

    Apologies for the delay in committing this. It got caught up in a wide array of vehicle related changes, which became interwoven & hard to separate into individual commits.

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