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assigned issue to
Deco layer grass draws overtop Flakvierling 38 muzzle flash
The only idea I have to fix this issue is to change the draw style on may of the emitter/sprites.
Many of them are set to DrawStyle=PTDS_Brighten
and most emitters use:
DrawStyle=PTDS_AlphaBlend
We should try that and see what the differences are. Does it fix the differentiation of lighting when rendering the emitter.
Comments (10)
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reporter -
reporter - changed component to Static Guns
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- edited description
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- changed component to Guns
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reporter Okay changing the drawstyle didn't work. I looked closer at the tank MG and it does the same thing, but it's not as noticeable because the emitter is much smaller. A MG42 on the other hand doesn't do it, but I believe they have a 1st person emitter and system for that. Which prob isn't coded for non-infantry weapons? I'll have to turn this over to someone else to fix.
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- changed title to Deco layer grass draws overtop Flakvierling 38 muzzle flash
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- attached 2014-08-26_00014.jpg
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The best course of action on this one may be to simply reduce the size of the emitters as they are grossly over-sized anyways.
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reporter - changed status to wontfix
Not a reasonable fix and should just avoid decolayers and decrease flash emitter on Flakvierling.
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