Some vehicle's textures do not have mipmaps

Issue #166 resolved
Colin Basnett created an issue

To verify this in game, set texture quality to lowest and look at the tanks in Target Range. They should all be universally blurry as hell.

This is an issue pretty much only because people on low end machines are being forced to load up the highest LOD regardless of what is set in their settings.

To fix this, re-import the offending textures with custom made mipmaps (can do this in photopshop) or just tick the generate mipmaps box when re-importing (Theel seems to think this causes problems but I don't really know what he's talking about, I've always done it this way and it's worked fine)

Comments (5)

  1. Andrew Theel

    The SDK Editor does not do a very nice job of smoothing the Mipmaps. The nvidia DDS tool does a much better job, reduces the strange color/pixel artifacting. Please use nvidia tool to gen Mipmaps instead of SDK!

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