- changed title to Obstacles play effects when being cleared when user first connects
Obstacles play effects when being cleared when user first connects
Issue #175
resolved
No description provided.
Comments (4)
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reporter -
reporter Could be useful to check GRI.bMatchInPlay
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Your idea was to start the obstacles in the cleared state, so they are actually constructed when connecting, which should stop the sound from initially playing.
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reporter - changed status to resolved
Fixed in commit 827f759.
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