"Flinch" blur occurs when throwing grenades

Issue #239 resolved
Colin Basnett created an issue

No description provided.

Comments (8)

  1. Matt Hands

    Sorry, I don't know what this means. Throwing all types of grenade appears fine on my screen and I don't see any blur or jerkiness.

  2. Colin Basnett reporter

    The game is performing the same momentary blurring of the screen that occurs when firing any weapon. It did not do this for grenades in 5.1, but now it has started to recently.

  3. Matt Hands

    So this is a suppression effect type blur when someone else throws a grenade that passes close to you, not a blur that occurs when you throw a grenade - correct?

  4. Andrew Theel

    No this is actually a projectile bug for ALL projectiles currently blurring your screen when you fire or throw a grenade. Somewhere a check against the instigator got removed, likely in your large changes to DHProjectile.

  5. Colin Basnett reporter

    I don't think it's caused by a projectile passing you by, but by the Fire class adding the blur when the projectile is launched.

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