US 57mm anti-tank gun doesn't have a transition down animation

Issue #250 resolved
Matt Hands created an issue

Without a 'com_close' animation, the camera view snaps immediately to the gunsights.

The animation file actually has two 'com_open' animations, so appears the open anim got added twice in error.

Comments (1)

  1. Matt Hands reporter

    Fixed in SVN commit 497.

    I made a com_close anim. But when I went to add it I found that the 2 anims called com_open that appeared to be identical transition up anims in the editor, were actually an up & a down anim. This only became apparent when I temporarily renamed one of them 'delete'.

    So the duplicated name was the error, not the actual anim. Appears that 2 anims with the same name confuse the editor and playing both only played the 'real' com_open anim. As soon as the names were made different, the true nature of the down anim was revealed.

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