Pak40 gunshield collision is attached to wrong bone - does not rotate with gun
Issue #308
resolved
The collision box is attached to bone 'Turret_placement1', which is a static bone. Needs to be attached to 'Turret'.
Comments (2)
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reporter -
reporter - changed status to resolved
Fixed as part of commit 92babd1.
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Have fixed. Will upload tomorrow when not dashing.